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Creation club breaking the game?


steamtacular

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So I'm coming back to fallout 4 and trying to set up a modded game as you do.

But I kept running into this weird as f*#@ bug. Any time I stimpacked dogmeat in third person I'd become locked in command mode and unable to open my pipboy.

Even if I had no mods and a fresh install it persisted. Until I deleted all the creation club content in my data folder. At which point things worked fine but the game seemed to get quite a lot more unstable with random crashes and so on.

 

Is this normal? Nobody else seems to be having these problems far as I can tell

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This was with no mods.

Only base game and creation club content.

And it only seems to affect dogmeat. Only been able to do limited testing with other followers. So may not be as big a problem as I thought.

 

Okay, so IF you play A CLEAN GAME with ZERO mods ( Creation Club Content ) are mods. This is still a ' bug "?

 

I can only respond to what you post. So I want to be sure I understand exactly what is going on? :)

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Basically

 

No mods/no creation club content = no problems from stimpacking dogmeat in third person but seems to be a general instability

No mods/creation club content installed = problem from stimpacking dogmeat in third person but no general instability

 

Okay, did you try to do a total UNINSTALL of FO-4 and a complete clean reinstall of the game? Just run it with NO MODS?

 

I remember where in some limited cases Creation Club Content did create some problems and had to have the game totally uninstalled and reinstalled to get rid of Scripts and such form CC-Mods.

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Yes I did. Overall this doesn't seem to be affecting anything other than dogmeat so I'm inclined to call it a non-issue and move on.

 

Your choice .... Happy Feral Ghoul Hunting

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