Zenas72 Posted December 22, 2012 Share Posted December 22, 2012 Having reínstalled my computer with windows 8 a few days ago, I also decided to install and have another playthrough of Fallout 3 GOTY, however my fun was swiftly ruined as I ran into a problem:After about ~10 minutes of play, often less, any kind of input stops responding. Both mouse and keyboard. I can alt+tab without problems, game does not crash, nothing. If a guy was shooting me at the time of me losing control of input, he will keep doing so. First time it happened I had mods running, however spending a rather decent amount of hours trying to fix it, I also did an attempt with all mods removed(not just disabled, but entirely removed), and it still happened. I've tried this both in window mode and full screen, it keeps happening. multi-core fix already applied as well. Anybody has any suggestion what I could try next, as I'm kind of out of idea's right now. And if it helps any, Fallout NV seems to work fine. As I tried it earlier today. Link to comment Share on other sites More sharing options...
Valahul Posted December 23, 2012 Share Posted December 23, 2012 Download and install K-Lite Codec Pack it will fix your problem ;) Link to comment Share on other sites More sharing options...
Zenas72 Posted December 23, 2012 Author Share Posted December 23, 2012 Already read about that 'solution' and it did not help. Tried it a few days ago. :( Link to comment Share on other sites More sharing options...
Valahul Posted December 23, 2012 Share Posted December 23, 2012 Did you install it using all LAV? Because I can guarantee you that this is a sound issue.. that can be solved with the right codecs Link to comment Share on other sites More sharing options...
Zenas72 Posted December 23, 2012 Author Share Posted December 23, 2012 (edited) Tried both, default (which focusses on LAV) and customized towards ffdshow. Where ffd always worked like a charm for me when I was running windows 7. Could it be possible that its the drivers causing it and not the codecs? Since I haven't changed the drivers from those that windows 8 installed. Edit: I'll try messing around a bunch with the K-Lite settings, see if I can get something going. Also, since Fallout: NV runs on same engine and what not, shouldnt it have the same issue? Or is that just improved with the later release. Edit 2: Tried setting everything in K-Lite to LAV, but still losing input after a short time of play. Edited December 23, 2012 by Zenas72 Link to comment Share on other sites More sharing options...
Valahul Posted December 24, 2012 Share Posted December 24, 2012 Hmm.. you have windows 8.. that might have something to do with it.. maybe the codecs are not compatible.. or something. I know nothing of windows 8. I don't know if drivers have anything to do with this.. because you get this bug when fallout is trying to play a sound file and it can't, due to decoding. You could update your audio driver.. don't know if it will do something but it can't hurt. :D Link to comment Share on other sites More sharing options...
Zenas72 Posted December 24, 2012 Author Share Posted December 24, 2012 Suppose that's true. Guess I'll have to go find out my onboard sound then. As for codecs are being incompatible, I'm pretty sure K-Lite is completly compatible by now. At least it does say it fully supports 8 on the website, and works fine with everything. :) Link to comment Share on other sites More sharing options...
Zenas72 Posted December 24, 2012 Author Share Posted December 24, 2012 Installed audio drivers, but no success. The only option I can think of if this is truly audio related, is to plugin my sound card again. But that seems a bit far fetched to me and a little to unlike to work. The driver was already a bit of a long shot to me. :/ Sadly, more and more, I'm thinking it may actually be related to windows 8. I won't die from being unable to play it(guess NV will have to make due) but it's still a shame. Any other suggestions what I could still try? Link to comment Share on other sites More sharing options...
Valahul Posted December 24, 2012 Share Posted December 24, 2012 Maybe increase the audio cache size? fMainMenuMusicVolume=0.6000 - The volume of the music which plays in the background when in the game's main menu can't be adjusted anywhere in the game, except by using the Master Volume slider, which then in turn affects all sound and music. To alter just the menu music volume independently, change the value of this variable. Note that if you try to disable the main menu music altogether using the sTitleMusic=MainTitle variable, it will likely result in a crash, so instead just set this variable to =0.0000 to effectively disable the menu music (Fallout.ini). bEnableAudioCache=1iAudioCacheSize=2048iMaxSizeForCachedSound=256 bEnableAudioCache=1 - The audio cache should be enabled to ensure a reduction in stuttering, however you can fine tune how much memory the game uses to cache audio with the iAudioCacheSize=2048 variable. The cache size is in KB, so a value of 2048 = 2MB for caching audio data. You can experiment with raising this value, e.g. double it to 4MB (=4096) to see if it further improves stuttering and audio performance in the game. You can also alter the iMaxSizeForCachedSound=256 value to change how many sounds are cached; higher values should mean more sounds are cached. Note however that the audio system in Fallout 3 seems very sensitive, and raising these variables too high, or indeed changing other audio-related variables can result in crashes at startup or exit (Fallout.ini). Also try what this person said FINAL SOLUTION!!! Hey guys i registered only to help you with this... i tried everything and i finally found what makes FO3 to crash... Have you noticed that almost every crash is related to any kind of sound or shoot or when entering a door???... well i've fixed that problem going to CONTROL PANEL/DEFAULT PROGRAMS... then you click on the link to associate files with programs and search for .OGG... most of the times its a unknown file associated with any dvd player or picture viewer... you MUST associate it to WINDOWS MEDIA PLAYER... the game crashes when a sound can't find the right codec to play it... so thats it... ITS SOLVED!!!... i haven't had a crash in 2 weeks... NOTES:- Its useful to install KLITE CODEC PACK and set everything to LAV instead of FFDSHOW for audio and video codecs- If you can't find .OGG files to link to WMP... then save a blank notepad file as .OGG and then try again to link it with WINDOWS MEDIA PLAYER- This fix is only tested for WIN7 64bits in a intel i7 and i also did the FALLOUT.ini file editing for the quad core processors fix... so if you try this in WIN XP and it works please post a reply Hope it works for you too... Rob... Link to comment Share on other sites More sharing options...
Zenas72 Posted December 24, 2012 Author Share Posted December 24, 2012 Doubled CacheSize and MaxSize, also added .ogg to MPC. Will give it a go if it worked tomorrow, most likely. Link to comment Share on other sites More sharing options...
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