RocketPropelled Posted December 22, 2012 Share Posted December 22, 2012 Hi, I felt a new thread was in order as it is a different set of questions, 1st- How would I get a radio in fallout to play CONELRAD radio? I see you can set them to play the vanilla stations but some help on playing a modded one would be great. 2nd- Sometimes when in the GECK I can no longer move anything in the render window, it is like everything is frozen in place. I can highlight things things by dragging over them but not move or edit them, any help would also be great. Thanks. Link to comment Share on other sites More sharing options...
Xaranth Posted December 22, 2012 Share Posted December 22, 2012 2nd Issue: Probably you have the reference properties dialog open for the object or objects in question. You can't manipulate them while that's open. Link to comment Share on other sites More sharing options...
RocketPropelled Posted December 22, 2012 Author Share Posted December 22, 2012 Thanks by the way for answering all my questions so far, the GECK is a confusing place! I will keep that in mind if it happens again. Thanks. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted December 24, 2012 Share Posted December 24, 2012 To make a world radio play a mod added radio, you first need to have the radio mod plugin file as a master for your own (or edit that plugin directly, but that's just bad practice). Since CONELRAD is not a master file, you'll need to set it as one so that you can work with it. Open it with FNVEdit, and then expand the mod out. In the "File Header" section, next to "Record Flags", right click and chose edit, then check the box next to "ESM" and click OK. Close and confirm save. Now open GECK and in the Data Files dialog double click the CONELRAD plugin and if you have already made your own, set it as active (if not just load CONELRAD). Once it's all loaded, just go to the activator section in World Objects and search for radios. You can look at them to see how they do it, and just change the Radio dropdown to point at the CONELRAD station instead. Link to comment Share on other sites More sharing options...
RocketPropelled Posted December 24, 2012 Author Share Posted December 24, 2012 To make a world radio play a mod added radio, you first need to have the radio mod plugin file as a master for your own (or edit that plugin directly, but that's just bad practice). Since CONELRAD is not a master file, you'll need to set it as one so that you can work with it. Open it with FNVEdit, and then expand the mod out. In the "File Header" section, next to "Record Flags", right click and chose edit, then check the box next to "ESM" and click OK. Close and confirm save. Now open GECK and in the Data Files dialog double click the CONELRAD plugin and if you have already made your own, set it as active (if not just load CONELRAD). Once it's all loaded, just go to the activator section in World Objects and search for radios. You can look at them to see how they do it, and just change the Radio dropdown to point at the CONELRAD station instead. Hi,Did as you said but CONELRAD isn't available on the drop down menu. Any idea why? Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted December 25, 2012 Share Posted December 25, 2012 Perhaps internally it's not called CONELRAD? Look in FNVEdit to see what the radio station is called. Link to comment Share on other sites More sharing options...
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