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Weird Texture Issues on Random Items


ERASERhead1

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Hello,
I'm having issues with my Whiterun braziers, both the standing ones and the bowls at the front gate and Dragonsreach steps.

Strangely the only conflict I found is with High Poly Project and Illustrious Whiterun parallax meshes but regardless of which mod I load after they still look the same. So I guess doesn't that mean the problem isn't the mesh but rather the texture?

I have the same problem with one of my mortar and pestle bowls, one of my dining cups, and the jug and pots normally found in the ruins. I don't know how to fix it and it's driving me crazy. Using Vortex and run pretty stable with 774 mods. Despite that I don't think any of my installed mods retextures those braziers, that bowl, or that cup, so it seems like those meshes are breaking vanilla textures? Is it plugin load order? Do I have some random misplaced file causing issues or corrupted saves? Possible parallax issues?
I don't know.
I do know after scouring through all of my installed mods that I don't believe a single one addresses all of these items. For example I found wrbrazier and wrbrazierbowl.nif meshes in high poly but nothing about the affected pottery or the mortar and pestle.

Any troubleshooting help would be much appreciated. I've broken this game more times than I can count and usually don't ask for help but this has me stumped.

 

https://www.nexusmods.com/skyrimspecialedition/images/69000

 

https://www.nexusmods.com/skyrimspecialedition/images/68999

 

Original post:

 

https://forums.nexusmods.com/index.php?/topic/8648918-weird-texture-issues-on-random-items/

 

This current issue is specific to Skyrim SE; however I have had this issue before on vanilla Skyrim. Back in those days I didn't use a mod manager and manual installed everything, so I had more problems than just this.

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I know exactly which texture those meshes should point to.

 

I don't use vortex so I can't tell you which mod is adding it but the texture you're looking at should be textures/architecture/whiterun/wrbrazier01.dds, and all those meshes do use that texture, including the mortar and pestle.

 

If Vortex has a file system browser, try looking up that texture path, or look it up in whatever folder you have your mods being installed into. But again, I don't use vortex so I'm not quite sure how it installs your mods but if it's like NMM it would all be installed into one folder.

 

Edit: I went ahead and downloaded both mods to see for myself and neither High Poly Project or Illustrious Whiterun seem to replace wrbrazier01.dds or wrbrazier01_n.dds, so I would try deleting those files and seeing what happens.

Edited by sn2113
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Thank you kind person.

 

So what I did was delete wrbrazier01.dds and wrbrazier01_n.dds from that folder path. Once I did that and redeployed my mods Vortex warned me a mod was changed outside of Vortex. The mod in question was this one:

 

https://www.nexusmods.com/skyrimspecialedition/mods/25514?tab=files

 

In the comment section a user had a similar issue, as well as some other users posting about some issues with this mod.

 

Regardless, removing these files fixed the problem. I'm surprised that this single texture affected so many items and that I don't have any other mods that retexture this.

 

Thank you for your help in resolving this issue. It is much appreciated.

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