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How to change the preview picture of an item?


Turkeycamel3

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Hey, I'm still somewhat new to modding so I may not be using the correct terms and whatnot, but I'm trying to change the small image of items, weapons, armors, etc. What I'm talking about is when you are looking at your items in the pause menu and you can zoom in and rotate the item; I want to be able to change the appearance of that item. Can anyone help me???
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Hey, I'm still somewhat new to modding so I may not be using the correct terms and whatnot, but I'm trying to change the small image of items, weapons, armors, etc. What I'm talking about is when you are looking at your items in the pause menu and you can zoom in and rotate the item; I want to be able to change the appearance of that item. Can anyone help me???

 

It is world model in CK.

 

World model represents how something looks in both the inventory AND on the the ground ( or as Shadowjin said, the _gnd model ). Not every model is namned that ( I name mine INV ). This is found in the CK under the armor addon section, under world model. Note that to throw something out of inventory on to the ground you model must ALSO have proper collision data in the nif. Also remove the skinned shader under lighting or it will also not appear.

 

Good luck!

Edited by Shaydow
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  • 1 month later...

It is world model in CK.

 

World model represents how something looks in both the inventory AND on the the ground ( or as Shadowjin said, the _gnd model ). Not every model is named that ( I name mine INV ). This is found in the CK under the armor addon section, under world model. Note that to throw something out of inventory on to the ground you model must ALSO have proper collision data in the nif. Also remove the skinned shader under lighting or it will also not appear.

 

Good luck!

 

I am having issues with Trishapes of my world models not showing up. What is the "skinned shader"? If I remove it would that help? Where would I find the node, in Nifskope?

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It is world model in CK.

 

World model represents how something looks in both the inventory AND on the the ground ( or as Shadowjin said, the _gnd model ). Not every model is named that ( I name mine INV ). This is found in the CK under the armor addon section, under world model. Note that to throw something out of inventory on to the ground you model must ALSO have proper collision data in the nif. Also remove the skinned shader under lighting or it will also not appear.

 

Good luck!

 

I am having issues with Trishapes of my world models not showing up. What is the "skinned shader"? If I remove it would that help? Where would I find the node, in Nifskope?

 

This one is very confused :psyduck:

Could you clarify a bit? pictures? What's not working and so on?

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