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Real World Weapons Mod


RandomManA

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uuuggghhhhh one Mossberg 500 over here please...... i vote fore grip, looks good and less weapon to work on.

 

http://thelifetransformed.com/blog/wp-content/uploads/2006/11/marushin_mossberg500_8mm.jpg

 

as far as making a mossberg, it seems pretty simple to make a sloppy fix for the pumping. start with Charons shotgun as a base and then remodel it to look like the mossberg. The animation for the lever action could be modified slightly so that you hide the hand performing the lever action so it would look kind of like your pumping it ( from 1st person anyways) and then all you would have to do is replace the sound to something more "shotgunny". At least until a whole new animation is created by someone who really knows what they are doing.

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  • 4 weeks later...
Dark humor, awesome music, awesome post-apoc craziness, huge world, awesome inventory stuff, scary supermuties and critical hits to the eyes, etc.

 

I agree those are the things that made the games uberawesome. I fondly remember being in a ring fight in SF just before you fixed the ship to take you to the Enclave. For sh#ts and grins I decided on the most improbable course of action my fiendish mind could think of, that is what gaming is all about. So, I kicked the other teams champ in the the eye even though I only had the slimmest of chances. Well I connected, but that isn't why I recall the incident so fondly even now. I could not believe what happened next. I laughed my butt off tears streaming down my face for I don't know how long. The tribal I was fighting actually said, and I kid you not, "Damn, I can't believe you kicked me in my (sic) eye." I believe he also said f*cking in place of the (sic), but I'm not sure though that is how I recall it.

 

If any of Bethesda's writers had half the wit of whoever but that line in there, FO3 would have been the best game ever made. Instead of the merely great game it still is.

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  • 2 weeks later...
Ok so I would be willing to help with this project with animations, but am having problems with doing animations for this game engine in specific. I've looked all over for stuff that would help with animations, mainly trying to do it in 3dsmax, but also tinkering with Blender, but the only problem is, does this engine only support animations for the character? Not a huge problem, but if anyone knows, is there any real way to do animations besides having to mess with numbers and be able to see what I'm working with? Trying to do animations for this engine is a lot like doing more tinkering than actually animating lol. Anyone have some clues on how to do animations for this engine? Any help would be appreciated ;)
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