dnrp99 Posted May 1, 2020 Share Posted May 1, 2020 (edited) Alright i'm attempting to create a laser and plasma ammunition for shotguns. I have the basics worked out, but i dont know how to apply scripting to it so that it will disintegrate or gooify the enemies. I have an understanding that the scripts tied to disintegration and gooification apply to the weapons and not the projectile itself. The problem i'm having, or what i'm wondering is, can you apply a script to ammunition to make it disintegrate enemies when they either die from critical like weapons do, or just have them have a chance of disintegrating when they die to the ammunitionThe lesser problem i'm having is, the ammo's impact is still the shotgun's impact. so instead of burn marks it leaves bullet holes. I'd also like to know if there is a work around to that as well, so my ammunition will leave burns instead. From my understanding that also applies to the weapon rather than the projectile used, while that makes since, surely theres a script work around or something right?Apologies if anything I said is confusing, I'm willing to elaborate if there are any questions, I'm green as hecc to this stuff but the only way to get better is to learn and practice with it Edited May 2, 2020 by dnrp99 Link to comment Share on other sites More sharing options...
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