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Dragonthorn Keep/Dovaheim


XOMICH

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This is Dragonthorn Keep is a MASSIVE palace which replaces Drelas Cottage in the mountains it was built with human architecture over a ancient dwemer outpost which the nobles have taken for themselves. As merchants began to move in the city of Dovaheim began to take shape. It became the home of the newly founded Circle of Mages and the companions also have a base here. People were also attracted to the great pine tree, an unusually large pine tree said to have been planted over the final resting place of one of Tiber Septim's( Talos) dearest friends and greatest general/advisor.The keep itself is massive ant the basements are still being explored as they are expansive and full of traps. The keep just got richer as more people moved in and worked the extensively fertile ground with two smaller towns growing nearby giving the area the status of Hold and the owner of the keep the title of Jarl.

 

Dragonthorn Keep Interior:

Throneroom

Noble Quarters

Elite Guard Quarters

Jarl Quarters

Servants Quarters

Baths

Theater

Bar

Display Hall

Dark Brotherhood Sanctuary

Library

Meeting Room

Chapel

 

Mages Tower:

Entrance Hall (Done)

Main Hall (Done)

Clasrooms (Done)

Library (Done)

Mage Quarters (Done)

Templar Quarters (Done)

 

Barracks:

Main Hall

Soldier Quarters

Officer Quarters

Training Room

 

Dovaheim:

General Merchant (Done)

Blacksmith (Done)

BarTavern (Done)

Mannor (Done)

Houses Some Done

Other Merchants

 

Town01(Please suggest names)

Manor

Blacksmith

General Merchant

Houses

Farms

Tavern

 

Town02(Please suggest names)

Manor

Blacksmith

General Merchant

Houses

Farms

Tavern

 

Please suggest ANYTHING you want can't promise anything but I will try to include as much as possible

 

Known Bugs:None

 

Please let me know if you find any bugs

 

Incompatible Mods:None

 

Let me know if you find any incompatible mods

 

 

Update History:

 

 

UPDATE:01

-Walls to protect the keep

-A very long highway to reach it from the closest road(Just floating bridges at the moment will put in supporting rock in the next update)

-A farm with all food plants, several chickens, a couple of cows, a few goats, a unique horse(almost indestructable) and a grain mill.

-Mage Courtyard with most plants and mushrooms in it.

-Exterior of the mage tower

-Guard Barracks with dummies targets and a drill area

-The exterior of the keep itself

 

UPDATE:02

-Replaces Highway

-Fixes Map Marker

-Mages tower Entrance Hall

-Mage tower Templar quarters(shell)

-Mage tower Main Hall (Inccludes Bard)

-Mage Tower Classrooms X2 (Has a master trainer for each School of Magic who will sell tomes for their related subject)

 

UPDATE.03

-Completed Mages tower

-Added many NPCs to the tower

-Added Templars to watch over the mages

-Many Mage and Templar Followers

 

UPDATE.04

-Added town exterior

-Added a few interiors for the Dewmer District

 

Credits:

Thanks to xxxNEOxxx for allowing the use of his armor at this link: http://skyrim.nexusmods.com/mods/20618

 

 

Link To Mod:

Nexus - http://skyrim.nexusmods.com/mods/26991

Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=105110710

 

Facebook: http://www.facebook.com/media/set/?set=a.125203524300904.25760.125195687635021&type=1

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