carl38513 Posted May 3, 2020 Share Posted May 3, 2020 (edited) So i've decided to create armor for a character. Familiar with modeling , already did most of the armor,but im not sure how do i bend characters feet so i could model heels around them(so there would be no poking though or whatever) im using blender. I know that i'd need skeleton and mesh parented to it(skinned) but those come as separate files and i'm alittle dumb so if anyone care to point me in the right direction to how do i reposition feet , that would be amazing ^^ . Oh and also im using just vanilla mesh for this oneUpdate: welp i just got cbbe mesh from like actual mods to work with. But i'm still interesten on how you modify meshes , im pretty sure that info will come handy someday.Well come to think about it , only thing needs to be done is actually exporting mesh with bones(rigged) so i guess plugin for 3ds/blnder would do the job, unfortunally the one for blender sucks :P Edited May 4, 2020 by carl38513 Link to comment Share on other sites More sharing options...
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