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Help needed with custom weapon's textures


Jela

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So I'm making a custom weapon for my christmas mod.

I made it in 3DS Max 2010, exported it as a .nif and got it to game. I followed some youtube tutorial on how to get it to game, but I just deleted the texture content because I didn't have them.

So I have no texture files and I have no idea about how to do them and get them to game. I did use those "material" settings to color the model, but I didn't find a way to export them.

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you can add the textures in nifskope under bslightingshaderproperty / bsshadertextureset. You do not need to do this with the material editor in 3ds max, just do it in nifskope.
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