Jela Posted December 25, 2012 Share Posted December 25, 2012 So I'm making a custom weapon for my christmas mod.I made it in 3DS Max 2010, exported it as a .nif and got it to game. I followed some youtube tutorial on how to get it to game, but I just deleted the texture content because I didn't have them.So I have no texture files and I have no idea about how to do them and get them to game. I did use those "material" settings to color the model, but I didn't find a way to export them. Link to comment Share on other sites More sharing options...
steve40 Posted December 25, 2012 Share Posted December 25, 2012 (edited) AlI see are statements and no actual question. Btw, Christmas was yesterday. Just sayin'. Edit: Tutorial: Convert New Nif from 3dsMax to Skyrim Edited December 26, 2012 by steve40 Link to comment Share on other sites More sharing options...
SkjoldBjorn Posted December 26, 2012 Share Posted December 26, 2012 you can add the textures in nifskope under bslightingshaderproperty / bsshadertextureset. You do not need to do this with the material editor in 3ds max, just do it in nifskope. Link to comment Share on other sites More sharing options...
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