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[LE] NiOverride change color


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Hello,

i'm trying to change the color of a body overlay added with NiOverride's AddNodeOverrideTextureSet() function, but I can't manage to change the color with the AddNodeOverridefloat function. No matter what integer value I set in the latter function, my overlay stays the default grey. I ran a small script that would quickly increment this value over time through an OnUpdate() event, and tried different orders of magnitude for the increment, but no change whatsoever. What am I doing wrong? Also I couldn'f find any information regarding what int values are associated with what color. Is there a reference for this? Thanks

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