Jollypolly Posted May 4, 2020 Share Posted May 4, 2020 Hello, i'm trying to change the color of a body overlay added with NiOverride's AddNodeOverrideTextureSet() function, but I can't manage to change the color with the AddNodeOverridefloat function. No matter what integer value I set in the latter function, my overlay stays the default grey. I ran a small script that would quickly increment this value over time through an OnUpdate() event, and tried different orders of magnitude for the increment, but no change whatsoever. What am I doing wrong? Also I couldn'f find any information regarding what int values are associated with what color. Is there a reference for this? Thanks Link to comment Share on other sites More sharing options...
Jollypolly Posted May 5, 2020 Author Share Posted May 5, 2020 (edited) My bad, should have used AddNodeOverrideInt instead of AddNodeOverridefloat. Edited May 5, 2020 by Jollypolly Link to comment Share on other sites More sharing options...
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