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[LE] Make NPCs Open Gates


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So I'm creating some guard patrol packages that take them through some city gates (which have pull-chain activators) and I guess I realize I need a script to have them use the chain activator once they pass by it (or else they'll just bash their head against the gate) so they can open the gates to get through. Also it would be even better to have them close the gate behind them on their way back.

Any script help is greatly appreciated.

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No problem. How I would do it, is make a package where the guard travels to the gate, or pull chain. Then use the On End papyrus fragment in the package to have them pull the chain. That then starts a new package where they travel to their final destination.

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Been a while since I've scripted anything, but if I remember correctly, you can actually use the quest/scene function to open doors. If you want the NPC to do it regularly I think you could do so by creating an AI Package, though I'm not sure.

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