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ME3 texture modding confusion - changing light color for full-body armor sets


galaxyguy12

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I should start by saying I'm not really experienced with modding of any kind. The only modding I've done for ME3 was changing the texture of a gun in minor ways. I pretty much achieved what I had set out to do, but it would probably make more experienced modders cringe.

 

Now I'm trying something similar, but with one of the full-body armor sets (Cerberus Ajax Armor, to be specific). So far it's going okay, except for the fact that no matter what I try, I can't get the lights on the armor to be any color other than orange. Looking at the armor's specular map seems to clearly show that the blue channel controls the lights, and altering the intensity of that channel alters the intensity of the lights. But I can't seem to figure out how to change the color of the lights, only their intensity.

 

Am I missing something? Is the light color somehow baked in? Is it even possible to change the color?

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