Flamentruper Posted May 7, 2020 Share Posted May 7, 2020 Bound weapons are an interesting and creative concept but I just find them lacking so I thought of a mod that indirectly buffs them using destruction spells Heres how its gonna work You have:L > Conjure: Bound swordR > FlamesYou conjure your sword= A bound sword that has fire enchantment on it Now for the 2 handed bound weaponsL > Conjure: Bound BowR > FrostbiteYou cast it= A bound bow that has frost enchantment to it So basically X destruction spell + Any bound weapon = Bound weapon that applies X damage Balancing stuff- Once you've conjured your weapon you cant change the enchantment. You must conjure another one for it to apply- Unlockable through a perk. Either slap it on top of mystic binding or branch off it Optional stuff- A perk that can apply harmful effects such as paralysis, fury, fear and etc for 10/15/25 % for Bound bows, 7/10/15 % for melee weapons- Color changes based on the type of spell you have- Dual cast animation to make it look like you are applying the enchantment I'm running a Fresh new SpellSword build who exclusively uses Bound weapons because there is literally a Spell for a sword hehe. I've been playing dagger assasin for the past 3 runs up to level 40 and decided to try something new Most of the bound weapon mods on the Nexus are just number buffs while Recolor Bound Weapons is the closest one but they are all individual different spells like Conjure: Flame Bound Sword, Conjure: Spark Bound Sword, Conjure: Frost Bound Sword and etc Link to comment Share on other sites More sharing options...
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