JLaForge007 Posted May 7, 2020 Share Posted May 7, 2020 Hello all, I am not an experienced modder at all, but I have an idea for a mod I'd like to do. I believe it goes a bit beyond construction set work but hear me out.. maybe someone knows how it can be done. I think that set enchantment capacities for an item are a bit silly and limit the game a lot in higher levels. I do agree some objects should be more enchantable than others, but would like to change how it works. I would really like to turn enchantment capacities from a static value to a formula based a set value AND the player's enchantment skill. I think if a player is powerful enough they should be able to enchant beyond the capacity of the object using their amazing 'magical skills'. I wonder if it might be possible to change an object's enchantment capacity for a static number to something like this: Enchantmentcapacity= basevalue + playerenchantmentskill*0.1 Tell me, is this possible? and if it is possible do you think its a dumb thing to do? Link to comment Share on other sites More sharing options...
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