carl38513 Posted May 8, 2020 Share Posted May 8, 2020 (edited) Hello :smile: I need some advice on pistol range value. I've created a new gun with like new sound,receipts etc , used 10mm as a template , basically didnt really change values there(range value is intact in game data tab for a gun) but for some reason when in game range value is like 8 times lower than actual 10mm. New gun uses same aim model as 10mm.Wanted to add that i added max and min range values to receiver(set it to mul+add with values lke 7-12 and 4-7 respectively) and that didnt do jack :DThought it might be something with overwritten projectiles(chose laser beams :3) again , tried with value of none , still range is too low(guess that just changes fx) Edited May 8, 2020 by carl38513 Link to comment Share on other sites More sharing options...
carl38513 Posted May 9, 2020 Author Share Posted May 9, 2020 Update: fixed it , please delete/close topic Link to comment Share on other sites More sharing options...
Recommended Posts