OneOnOne1162 Posted May 9, 2020 Share Posted May 9, 2020 I was trying to get the actor the player is speaking to to become a follower but it's not working. Does the command "akSpeaker" not work in the line "(pDialogueGuardFollower as DialogueFollowerScript).SetFollower(akspeaker)"? Or is there another problem? How can I possible fix this? Note that I can't use a specific actor's ID for this because I want this command to work on generic guards. Link to comment Share on other sites More sharing options...
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