kongkim Posted December 28, 2012 Share Posted December 28, 2012 (edited) Hi all. Im making a mod that do some changes to the Guardian Stones.And im stuck trying to make the lover stone give you "10% better prices with the opposite sex." just like the speach perk Allure. So the problem is. What happens if the player both get Allure and my new perk? They bodt have the same Multiply Values. so now the get 10% if they have bot but i like them to stack so if the player get them both you get a +20% to the opposite sex (Like a real charmer :)). So how do i make that? Edit:So if i wish to get the 20%. Do i need to make one of the sell values 1.10 and the other 1.20 and then will the 1.20 over rule? Also if added first????? :wacko: :blink: :wacko: Edited December 28, 2012 by kongkim Link to comment Share on other sites More sharing options...
kongkim Posted December 28, 2012 Author Share Posted December 28, 2012 Im trying some simple things also. Scriptname KKSerpent extends ObjectReference {Test} Event OnActivate(ObjectReference akActionRef) Debug.MessageBox("Hello, World!")endEvent But i keep getting errors? Way don't it work? Link to comment Share on other sites More sharing options...
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