sandmankelly Posted December 28, 2012 Share Posted December 28, 2012 This is my rigs specs. (not including mouse/monitor etc.)Asus Sabertooth X79 LGA 2011 MotherboardIntel Core i7-3930K LGA 2011 3.2Ghz Six core CPUCorsair H100 Water CPU cooler64gig Corsair Vengeance DDR3 1866Mhz RAMEVGA GeForce GTX 580 3gig Video cardCorsair Performance Pro 256gig SSD I want to set it up for maximum performance, but not sure how. Here is also a copy of my Skyrim.ini and skyrimprefs.ini files.Well, guess not. They wont let me upload them. But they were modified, using this site: http://online-source.net/tools/cfg-makers/skyrim-cfg-maker/ Link to comment Share on other sites More sharing options...
bben46 Posted December 28, 2012 Share Posted December 28, 2012 Here is a link to my troubleshooting blog. http://s1.zetaboards.com/bbenlibrary/topic/4751769/1/#newThis is updated often so come back later for more. If you use any of this and have some success - or even if nothing works - please post back here what you did that worked or didn't work. That kind of information can be invaluable to other members having the same or similar problems - And to me in fixing any problems in the blog. Link to comment Share on other sites More sharing options...
Rennn Posted December 30, 2012 Share Posted December 30, 2012 With those specs, you should be able to run Skyrim on ultra at 60+ fps easily... I guess I don't see the point of further tweaking for performance reasons? My rig puts Skyrim on ultra at 1080p at 60+ fps, and I only have a Phenom II and GTX 460. It drops if I add texture mods ofc, but I only have 768MB of VRAM. If you're trying to improve visuals with minimal fps loss, however, try setting fTreesMidLODSwitchDist= to something between 10000 and 20000. I use 15000. It's located in the Skyrimprefs.ini, and it adjusts the range at which all the final details are added to trees. If you notice your trees seem to jerk a little as you get close to them, it's because this value isn't high enough. Note that it will NOT affect your ugrids, so past a certain distance all the trees will still go full LOD just like usual. Link to comment Share on other sites More sharing options...
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