OneOnOne1162 Posted May 10, 2020 Share Posted May 10, 2020 Hey everyone, hope I'm not spamming too badly with this topic but I'm making a mod and I need to know if the player character is the Thane of Riften. Is there anything I can use in the conditions for dialogue? A global value or something like that? Link to comment Share on other sites More sharing options...
dylbill Posted May 11, 2020 Share Posted May 11, 2020 Check out this topic here: https://forums.nexusmods.com/index.php?/topic/1211055-papyrus-check-if-player-is-thane/ it looks like it has the info you're looking for. Link to comment Share on other sites More sharing options...
OneOnOne1162 Posted May 11, 2020 Author Share Posted May 11, 2020 Check out this topic here: https://forums.nexusmods.com/index.php?/topic/1211055-papyrus-check-if-player-is-thane/ it looks like it has the info you're looking for. Hey, first of all thank you for the link. However, I had already thought of using the get out of jail free card. However, since it's just an "int" I don't know how I can add it to any dialogue conditions. Link to comment Share on other sites More sharing options...
dylbill Posted May 11, 2020 Share Posted May 11, 2020 Look how they did it in the DialogueCrimeGuards Quest. The condition is GetVMQuestVariable Quest: FavorJarlsMakeFriends VM Variable ::RiftImpGetoutofJail_var == 1 Link to comment Share on other sites More sharing options...
OneOnOne1162 Posted May 11, 2020 Author Share Posted May 11, 2020 Look how they did it in the DialogueCrimeGuards Quest. The condition is GetVMQuestVariable Quest: FavorJarlsMakeFriends VM Variable ::RiftImpGetoutofJail_var == 1 Ah, I wasn't aware you could do that in dialogue. Thank you very much! Link to comment Share on other sites More sharing options...
dylbill Posted May 11, 2020 Share Posted May 11, 2020 No prob, happy modding! Link to comment Share on other sites More sharing options...
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