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Old sleeping bug?


Draghy

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Hello. I've had this bug that seems pretty old but I couldn't find a solution in any post.

 

It seems to happen after I've clocked in some gametime (doesn't happen on new saves), so basically:

 

If you try to sleep, after 3 hours, the sleep counter resets to -1 and you are woken up, the stealth indicator shows a big red [CAUTION] and any NPC's start fleeing. If you walk around a bit the caution dissapears. Trying to sleep again will bring the same outcome.

 

Anyone had this or know what causes it or how to fix it?

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Are you playing in "hardcore" mode? If so, make sure you have met your other "needs" first, before sleeping.

 

Otherwise, this sounds like a mod conflict. We REALLY need to see a "load order" as produced by "LOOT"; to include the main game and DLC files. (Screenshots don't work so well for the purpose.) With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

-Dubious-

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