lapinobel Posted May 14, 2020 Share Posted May 14, 2020 Still struggling a bit with tree pop-in and LOD color. So I ran DynDOLOD with the 3D/ultra tree setting, and works fine. I get very nice, 3D like LODs for the trees (using Enhanced Vanilla Trees mod which has 3D billboards included). I ran DynDOLOD with -3 brightness for the tree LODs. Skyrimprefs.ini settings:[TerrainManager]bShowLODInEditor=1fBlockLevel0Distance=50000.0000fBlockLevel1Distance=72500.0000fBlockMaximumDistance=94000.0000fSplitDistanceMult=4.0000fTreeLoadDistance=72500.0000 Still, I get pretty noticeable tree-popin like you can see in the video, and the LODs are still quite a bit brighter than the regular trees (and a bit off-shape, but guess that's normal). Any idea how to improve this? I can re-run DynDOLOD with even less brightness, but I think I've read this only applies to ENB's which I don't use so not sure this will help. I'm using the NAT weather mod. Video : Link to comment Share on other sites More sharing options...
Nommyyy Posted September 12, 2020 Share Posted September 12, 2020 are you using this? https://www.nexusmods.com/skyrimspecialedition/mods/11446 I think it might help Link to comment Share on other sites More sharing options...
wilhana Posted April 2, 2021 Share Posted April 2, 2021 This happens because LODs in Skyrim are basically ONLY textures - simple 2D images. The don't have meshes (model), thats why no matter how HD the LOD textures will be, trees will still pop-in, because the difference between flat 2D image and actual tree model is huge. Link to comment Share on other sites More sharing options...
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