Jump to content

Recommended Posts

Hello to all witch masters! I love this game very much. I want to say in advance that maybe I’m Uma and just couldn’t already find a working mod, if it were, it would be cool to see your link in the comments))

 

Once I thought that it would be cool to have a mod in which you can change the drop rate depending on the complexity of the game. The game is already so long as to just pass it on the "to death" difficulty, and for those who did not know, the amount of experience gained varies depending on the complexity in the game itself.

 

What I propose seems to me to be the best solution... Each new difficulty must have its own gifts. They may include: increased chance of dropping ONE or ABOVE character level equipment, doubling or X dropping out the ingredients of this mob, and even with an incredibly low chance items that give skill points and other. You can also give the opportunity to slightly customize these functions to the players.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...