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Removing all quests from NV, but having it remain playable.


Sepherose

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The process of the player creating their character at the beginning of the game is itself a quest, so if you remove that you need to provide another way for them to create their character.

 

In addition, a lot quests and NPC dialogue are heavily interdependent on each other. Removing one side requires doing something about the other. That is a lot of dialogue to go through.

 

I have no useful advice for continuing forward, but I strongly wanted to point out the diificulty in removing all the quests.

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