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instead of going into main menu it goes into a bugged version of the game upon launch


F3LLA22

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Here is a recording of the bug: https://youtu.be/-TNqD4nbjgs?t=11

 

Load order:

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Weapons.of.the.New.Millenia.esm
YUP - NPC Fixes (Base Game + All DLC).esp
SGO for NV.esp
DragsNPCOverhaul.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
WMX-DLCMerged.esp
WMX-EVE-AllDLCMerged.esp
Asurah_reanimation.esp
IMPACT.esp
JustModsAssorted.esp
NCROverhaul.esp
Weapons.of.the.New.Millenia.Store.esp
PowderIsTheNewBlack.esp
NukaCola-Ojo.esp
Sevens Sins ENB - required weather plugin.esp
The Mod Configuration Menu.esp
WMX-EVE_ALL_DLC.esp
Weapons.of.the.New.Millenia.Cheat.Cabinet.esp
Boacombat2glove.esp
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
boa ncrpahelmet.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
WMX-ArenovalisTextures.esp
Total active plugins: 35
Total plugins: 38

 

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I'm guessing you have installed some UI mod that replaces XML files, but such don't show up in your "load order".

 

Please see the wiki "HUD-UI-Menu issues" article. (This takes some interpretation as applies to your situation. There are too many permutations for an "if A then B" type of guide. If you haven't encountered XML files before then the "TL;DR" section is not going to help by itself.)

"Disabling" mods is not enough to restore things to "vanilla" if they overwrote any files. UI mods definitely do this, and can make "edits" to other existing XML files. You have to "verify local files" to restore the originals. Please see the 'Restoring to "Vanilla"' entry of the wiki "FNV General Mod Use Advice" article.

 

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned".

-Dubious-

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