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extracting heightmap/terrain meshes


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I got in contact with the xedit author themself and requested a feature for it. They said DynDOLOD with full model setting will do exactly what I need. I haven't found a version for fallout 4 or 76, but I'm about to try sse version to see if it wil work. If it does, that will jumpstart me ahead of where I thought I'd be.

 

Hi, did you figue out in the end on how to export the terrain meshes? I'm trying to do a similar thing with trying to load parts of the Skyrim SE terrain meshes into blender also.

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