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Image Space Mods -should be removed?


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Quick question. Using a simple script which causes instant blackness (FadeToBlackHoldImod), plays sfx, slight delay, move player then 'pops to' another image space modifier (FadeToBlackBackImod),

Should I remove the first imagespacemodifier or does the 'popto' negate this?

Working fine in game.

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You can only apply 1 'ImageSpaceModifier' at any single time, if an 'ImageSpaceModifier' is constant then at some point you need to remove it.

In your case since the second it's a "Fade Out" from black the second plays also the role of the removal 'ImageSpaceModifier'.


Attention.

If you apply a 'Fade In to Black' with a value of 0.5 and then you apply again the same 'Fade In to Black' without removing the first the total "Fade Value" will be the First + the Second, so you will end up with a total Black imagespace.

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