HeirOfTheSeptims Posted May 21, 2020 Share Posted May 21, 2020 So I am trying to make an animated glow texture that will shift colors (changes emissive color). I got it all put together and it works when I check in in the CK, but when I go in game it doesn't do anything. I had the exact same problem with an animation to change alpha, it works perfectly fine in the CK but does nothing at all when I look at it in game. Does anybody have some guidance as to what might be going wrong? Link to comment Share on other sites More sharing options...
HeirOfTheSeptims Posted December 12, 2020 Author Share Posted December 12, 2020 A bit of a necro, but incase somebody else is having the same problem, I figured it out. On the mesh that has a texture animation you're BSX flags have to include "Enable Havok". As soon as I did that it worked. Link to comment Share on other sites More sharing options...
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