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My own mod crashes my game


xYxCoaxkexYx

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Hi there, I'm new here and I have a weird mod related problem.

 

The mod is just something for a friend and myself since we both like FO 3.

Its just a big base, filled with Enclave Soldiers which are friendly to the Player.

 

Now, I have an idea why it crashes. I tried to make my own Radiostation (After Action Report) but it never worked (Used tutorials and stuff, there was only silence when I clicked on the Radio, but the songs did play in the GECK), so I decided to download a Radiostation from Nexus, just to see how the Authors created them.

 

I started the GECK and loaded my own mod and the Radiostation mod. Once both were ready I was looking around. Then I saved and tried to test my own Radiostation.

Then all those problems started to happen. I went and deleted the Radiostation mod and left my own one standing.

 

Saved, restarted but still the same problem.

 

I don't get it. Do I have to restart everything now?

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Hi there, I'm new here and I have a weird mod related problem.

 

The mod is just something for a friend and myself since we both like FO 3.

Its just a big base, filled with Enclave Soldiers which are friendly to the Player.

 

Now, I have an idea why it crashes. I tried to make my own Radiostation (After Action Report) but it never worked (Used tutorials and stuff, there was only silence when I clicked on the Radio, but the songs did play in the GECK), so I decided to download a Radiostation from Nexus, just to see how the Authors created them.

 

I started the GECK and loaded my own mod and the Radiostation mod. Once both were ready I was looking around. Then I saved and tried to test my own Radiostation.

Then all those problems started to happen. I went and deleted the Radiostation mod and left my own one standing.

 

Saved, restarted but still the same problem.

 

I don't get it. Do I have to restart everything now?

 

Likely your mod ended up with the radio station mod you downloaded as a master. You'll need to unset that master flag and cull extant references pointing to the radio station mod. Best tool for that is FO3Edit

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Well, I've tried to get into it (Quite handy to delete unneeded stuff in my mod) but I haven't found anything what could be related to the Radiostation mod.

No quests nor the talking activator.

 

And the Radiostation mod was/is an .esp. Does it still mean that it could be a master?

 

Edit:

 

Well, I tried everything I could with the help of some tuts but I can't solve the problem.

But I found a folder called "BackUp" with some data in it, including my mod.

 

Can I use them to solve this problem? If yes, with what can I use to open them in order to use them?

I searched for an answer in the forums for a while, but didn't find any.

 

Sorry to bother you :/

Edited by xYxCoaxkexYx
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