vincent1333 Posted January 2, 2013 Share Posted January 2, 2013 Hello, friends. I come to you at wits end, hoping for some sort of assistance or a finger in the right direction. The problem is the seemingly random freeze of my game. It most often occurs when a spell is cast, by myself or an enemy, though it is not completely bound to this rule. I have been working many hours a day for the last two weeks, scouring the boards and the web, attempting to remedy this issue on my own. But I have had little luck. What I have tried so far: Mod sorting through BOSSFixing errors presented by BOSS listUsing Wrye Bash and a Bashed PatchLowering Resolution/Anti-AliasingDeleting .ini's and generating new onesDisabling Mods using the Binary Method (Half at a time)Updating DriversComplete re-install on a different driveChecked for overheating on both CPU and GPULikely others that I have lost track off... After all of this tweaking and testing, it seems to be a mod conflict, or just a bad mod. But I am not certain. Given the random nature of the freeze, it is sometimes difficult to replicate. I have heard that Deadly Spell Impacts was causing a similar error for some people, but even after lowering the resolution and finally removing the mod all together, I still got the freeze. Skyre was mentioned as another culprit, but, again, with it disabled the freeze remained. My system spaces are as follows: Intel i-5 3750K OC'ed to 4.3 GhzCooler Master Hyper Evo 212Sapphire Radeon HD 7950 3GB StockAsrock Extreme4 Kingston HyperX 8Gb DDR3 1600MhzCorsair GS700 700Watt My mod list: Update.esmDawnguard.esmHearthFires.esmApachiiHair.esmClimatesOfTamriel.esmETaC - RESOURCES.esmJSwords.esmLanterns Of Skyrim - All In One - Main.esmmoonpath.esmMore Interactive Items.ESMMore Interactive Items [Dawnguard].ESMMore Interactive Items [Hearthfire].ESMOmegared99-Compilation.esmSkyMoMod.esmSPIKE.esmWinterholdDestruction.esmTERAArmors.esmfFastTravelSpeedMult_4.espinvinciblehawkfix.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espBWS.espClanking Armor.espImproved Combat Sounds v2.2.espRooster At Dawn v1.0.espThundering Shouts.espWarmer Magic Lights v2 - White - Big.espClimatesOfTamriel-VanillaNights-Lvl-4.espClimatesOfTamriel-Dawnguard-Patch.espMintyLightningMod.espMintyLightningMod_COT_Patch.espFurther Dark Dungeons for ENB.espEnhancedLightsandFX.espCLARALUX.espCLARALUX-DG-Patch.espCLARALUX-HF-Patch.espFantasy Music Overhaul Redone.espStaticMeshImprovementMod.espEconomics of Skyrim.espEconomics of Skyrim - Dawnguard.esp83Willows_101BUGS_V4_LowRes.espBetter Skill and Quest Books Names.espBirdsHFclean.espBirdsofskyrim.espBLESSINGS - Altar Descriptions.espBring Out Your Dead.espChesko_WearableLantern.espClamsDropPearls.espdbmisc.espDeath Cam Duration Options.espDungeonQuestAwareness.espLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.espmorevillageanimals.espPilgrimsDelight.espRabbitsPlus.espRadiant and Unique Potions Poisons and Booze.espSaderHorses.espShootingStars.espSkyforge Smelter.espSkyrim Flora Overhaul.espYngolBarrowButtonFix.espConvenient Horses.espDestructible_bottles.espAuto Unequip Ammo.espCharacter Creation Overhaul.espChesko_LoreBasedLoadingScreens.espWetandCold.espAlynShirArmor.espArmor of Justice.espAsharaPrinceOfTheWoods.espBlackSacramentArmor.espBloodWitchArmor.espbobsarmory.espcalyps-investigator.espCloaks.esp1nivWICCloaks.esp1nivWICSkyCloaksPatch.espDaedric Extra Armor.espDaggerCraft.espDandelionArmor.espDK_Armor_By_Hothtrooper44.espDovahkiin Mercenary Armor and Weapons CBBE.espDragonbone Weapons.espDread Huntress Armor.espDread Knight Weapon Set.espDreamBurrowsRegalAssassin.espDivine Aegis.espDivine Aegis Sword.espDwarvenMech.espElemental Staves.espEternalShineArmorAndWeapons.espExplosiveBoltsVisualized.espFrostmourne.espGhosu - Weapon Pack 1.espHBetterBows.esphothtrooper44_ArmorCompilation.espimp_helm.espimp_helm_imp.espimp_helm_dawn.espInsanity's Dragonbane.espInsanity's Sorrow.espisilNarsil.espJSwordsDistributionBalancePlugin.espKarliahArmor2.espKnight Of Thorns Armor.espLich King's Armor.espLordOfWar_TW2.espLostLongSwords.espLustmordVampireArmor.espMasters of Death - Sicarius Armor (Standalone).espMystic.espNicoroshi Creations.espnightshade_armor.espOmegared99-WeaponSets.espR18Pn - Eisen Platte Armor.espScoiatael Weapons.espSchwertleite Set.espSeraphineHuntedArmor.espSovngarde Steel Armor and Weapons.espTCOSS.espTERAArmors.espTribunal Maskes by Zairaam.espTribunal Robes by Zairaam.espTrissArmorRetextured.espviciousdawnbreaker.espDr_Bandolier.espDeadlyDragons.espDeadlyDragonsArmory.espBeautiful Whiterun.espElvenwood.espGildergreen Regrown.esphunter.espmoonpath_questdata.espRealisticWhiterun.espRun For Your Lives.espWhen Vampires Attack.espSkyrimChimneysRW.espThe Paarthurnax Dilemma.espwhiterunMarket.espSkyrimCoinReplacer.espAppropriately Attired Jarls Redux.espBabette.espBarbasLessAnnoying.espBetter Dynamic Snow.espBetterQuestObjectives.espBlockSparkles.espCCO - Oblivion Carry Weights.espCCO - Permanent Birthsigns.espDistant DetailHF.espGloriousGrass.espGuard Dialogue Overhaul.espImmersive Weapons.espMore Salt Please.espdD-No Twitching Dragon Death Animation.espNonEssentialChilds.espReadIt.espdD - Enhanced Blood Main.espdD-Dawnguard-MonsterMod EBT Patch.espSoul Gems Differ - NS - E.espThieves Guild Requirements.esptorches for realistic lighting.espWaterbreathing Breathless Emerge.espETaC - Villages Complete.espETaC - Morthal.espETaC Follower Add-On.espExpandedWinterholdRuins.espLong lost smelters by Hyralux.espAIMP - Antz in my Pantz.espPopulated Cities 2.espdD - Realistic Ragdoll Force - Medium.espApocalypse - The Spell Package.espPhenderix's Magic Evolved - Cleaned - No Perks.espDeadlySpellImpacts.espMore Visible Soul Trap Effect.espRealistic crime report radius.espDual Wield Parrying_ScriptDragon.espThe Dance of Death.espCCO - Dynamic Skill Progression.espNo Skill Limit.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espGDO_Plugin_SkyRe.espdD-No Spinning Death Animation.espBeards.espCazy Hairs-by zzjay.espFh hairs-by zzjay.espN_43 Hair Pack.espTheEyesOfBeauty.espUFO - Ultimate Follower Overhaul.espUFO - Dawnguard AddOn.espUFO - Heartfire AddOn.espSlightly Reduced Distance NPC Greetings.espSPTConsistentOlderPeople.espFollower Trap Safety.espmoveitLWT.espAlternate Start - Live Another Life.espCCO - Diverse Races And Genders.espSkyRe_Races.espAnimated Weapon Enchants.espgetSnowy.espWATER.espBlacksmithforge water fix.espBashed Patch, 0.espAutomatic Variants.espReProccer.espCazyMale.espHvergelmir's Redesigned Housecarls - HRH.espTERA Weapons.espLF-Skymo-Dawn.esp BOSS log: Skyrim.esm ActiveUpdate.esm ActiveContains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit cleaning. (Cleaning guide)Dawnguard.esm ActiveContains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit cleaning. (Cleaning guide)Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveContains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. (Cleaning guide)ApachiiHair.esm ActiveClimatesOfTamriel.esm ActiveContains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)ETaC - RESOURCES.esm ActiveJSwords.esm ActiveLanterns Of Skyrim - All In One - Main.esm Activemoonpath.esm ActiveMore Interactive Items.ESM ActiveMore Interactive Items [Dawnguard].ESM ActiveMore Interactive Items [Hearthfire].ESM ActiveOmegared99-Compilation.esm ActiveSkyMoMod.esm ActiveSPIKE.esm ActiveWinterholdDestruction.esm ActivefFastTravelSpeedMult_4.esp Activeinvinciblehawkfix.esp ActiveUnofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Hearthfire Patch.esp ActiveBWS.esp ActiveClanking Armor.esp ActiveImproved Combat Sounds v2.2.esp ActiveRooster At Dawn v1.0.esp ActiveThundering Shouts.esp ActiveWarmer Magic Lights v2 - White - Big.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-4.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveMintyLightningMod.esp ActiveMintyLightningMod_COT_Patch.esp ActiveFurther Dark Dungeons for ENB.esp ActiveEnhancedLightsandFX.esp ActiveCLARALUX.esp ActiveContains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)CLARALUX-DG-Patch.esp ActiveCLARALUX-HF-Patch.esp ActiveFantasy Music Overhaul Redone.esp ActiveNote: Obsolete. Update to the latest renamed version, Fantasy Music Full Replace.esp or Fantasy Music Non-Replace.espStaticMeshImprovementMod.esp ActiveEconomics of Skyrim.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Economics of Skyrim - Dawnguard.esp Active83Willows_101BUGS_V4_LowRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Better Skill and Quest Books Names.esp ActiveBirdsHFclean.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)Birdsofskyrim.esp ActiveContains dirty edits: 31 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)BLESSINGS - Altar Descriptions.esp ActiveBring Out Your Dead.esp ActiveChesko_WearableLantern.esp ActiveClamsDropPearls.esp Activedbmisc.esp ActiveDeath Cam Duration Options.esp ActiveDungeonQuestAwareness.esp ActiveLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp ActiveNote: Use only one Lanterns Of Skyrim - All In One esp.morevillageanimals.esp ActivePilgrimsDelight.esp ActiveRabbitsPlus.esp ActiveRadiant and Unique Potions Poisons and Booze.esp ActiveSaderHorses.esp ActiveShootingStars.esp ActiveSkyforge Smelter.esp ActiveSkyrim Flora Overhaul.esp ActiveContains dirty edits: 8 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)YngolBarrowButtonFix.esp ActiveConvenient Horses.esp ActiveDestructible_bottles.esp ActiveAuto Unequip Ammo.esp ActiveCharacter Creation Overhaul.esp ActiveChesko_LoreBasedLoadingScreens.esp ActiveWetandCold.esp ActiveAlynShirArmor.esp ActiveArmor of Justice.esp ActiveAsharaPrinceOfTheWoods.esp ActiveBlackSacramentArmor.esp ActiveBloodWitchArmor.esp Activebobsarmory.esp Activecalyps-investigator.esp ActiveCloaks.esp ActiveContains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveContains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)Daedric Extra Armor.esp ActiveDaggerCraft.esp ActiveDandelionArmor.esp ActiveDK_Armor_By_Hothtrooper44.esp ActiveDovahkiin Mercenary Armor and Weapons CBBE.esp ActiveDragonbone Weapons.esp ActiveDread Huntress Armor.esp ActiveDread Knight Weapon Set.esp ActiveDreamBurrowsRegalAssassin.esp ActiveDivine Aegis.esp ActiveDivine Aegis Sword.esp ActiveDwarvenMech.esp ActiveElemental Staves.esp ActiveEternalShineArmorAndWeapons.esp ActiveExplosiveBoltsVisualized.esp ActiveFrostmourne.esp ActiveGhosu - Weapon Pack 1.esp ActiveHBetterBows.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}imp_helm.esp Activeimp_helm_imp.esp Activeimp_helm_dawn.esp ActiveInsanity's Dragonbane.esp ActiveInsanity's Sorrow.esp ActiveisilNarsil.esp ActiveContains dirty edits: 15 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)JSwordsDistributionBalancePlugin.esp ActiveKarliahArmor2.esp ActiveKnight Of Thorns Armor.esp ActiveLich King's Armor.esp ActiveLordOfWar_TW2.esp ActiveLostLongSwords.esp ActiveLustmordVampireArmor.esp ActiveMasters of Death - Sicarius Armor (Standalone).esp ActiveMystic.esp ActiveNicoroshi Creations.esp Activenightshade_armor.esp ActiveOmegared99-WeaponSets.esp ActiveR18Pn - Eisen Platte Armor.esp ActiveScoiatael Weapons.esp ActiveSchwertleite Set.esp ActiveSeraphineHuntedArmor.esp ActiveNote: Be sure you have the correct body mod for the esp. DIMONIZED UNP or CBBE.Sovngarde Steel Armor and Weapons.esp ActiveTCOSS.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}TERAArmors.esp ActiveRequires: DIMONIZED UNP female bodyTribunal Maskes by Zairaam.esp ActiveTribunal Robes by Zairaam.esp ActiveTrissArmorRetextured.esp Activeviciousdawnbreaker.esp ActiveDr_Bandolier.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}DeadlyDragonsArmory.esp ActiveBeautiful Whiterun.esp ActiveElvenwood.esp ActiveGildergreen Regrown.esp Activehunter.esp Activemoonpath_questdata.esp ActiveRealisticWhiterun.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp ActiveSkyrimChimneysRW.esp ActiveThe Paarthurnax Dilemma.esp ActivewhiterunMarket.esp ActiveSkyrimCoinReplacer.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Appropriately Attired Jarls Redux.esp ActiveBabette.esp ActiveContains dirty edits: 8 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)BarbasLessAnnoying.esp ActiveBetter Dynamic Snow.esp ActiveContains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)BetterQuestObjectives.esp ActiveBlockSparkles.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveContains dirty edits: 0 ITM, 24 UDR records. Needs TES5Edit cleaning. (Cleaning guide)Distant DetailHF.esp ActiveContains dirty edits: 328 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)GloriousGrass.esp ActiveGuard Dialogue Overhaul.esp ActiveImmersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)More Salt Please.esp ActivedD-No Twitching Dragon Death Animation.esp ActiveNonEssentialChilds.esp ActiveReadIt.esp ActivedD - Enhanced Blood Main.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)dD-Dawnguard-MonsterMod EBT Patch.esp ActiveSoul Gems Differ - NS - E.esp ActiveThieves Guild Requirements.esp Activetorches for realistic lighting.esp ActiveWaterbreathing Breathless Emerge.esp ActiveETaC - Villages Complete.esp ActiveETaC - Morthal.esp ActiveETaC Follower Add-On.esp ActiveExpandedWinterholdRuins.esp ActiveLong lost smelters by Hyralux.esp ActiveAIMP - Antz in my Pantz.esp ActivePopulated Cities 2.esp ActiveContains dirty edits: 59 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)dD - Realistic Ragdoll Force - Medium.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Apocalypse - The Spell Package.esp ActivePhenderix's Magic Evolved - Cleaned - No Perks.esp ActiveNote: Use only one of Phenderix's Magic Evolved espDeadlySpellImpacts.esp ActiveMore Visible Soul Trap Effect.esp ActiveRealistic crime report radius.esp ActiveDual Wield Parrying_ScriptDragon.esp ActiveNote: Use only one Dual Wield Parrying*.espThe Dance of Death.esp ActiveCCO - Dynamic Skill Progression.esp ActiveNo Skill Limit.esp ActiveSkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyAI.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveGDO_Plugin_SkyRe.esp ActivedD-No Spinning Death Animation.esp ActiveBeards.esp ActiveCazy Hairs-by zzjay.esp ActiveFh hairs-by zzjay.esp ActiveN_43 Hair Pack.esp ActiveTheEyesOfBeauty.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.UFO - Dawnguard AddOn.esp ActiveUFO - Heartfire AddOn.esp ActiveSlightly Reduced Distance NPC Greetings.esp ActiveSPTConsistentOlderPeople.esp ActiveFollower Trap Safety.esp ActivemoveitLWT.esp ActiveAlternate Start - Live Another Life.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp ActiveAnimated Weapon Enchants.esp ActivegetSnowy.esp ActiveWATER.esp ActiveBlacksmithforge water fix.esp ActiveBashed Patch, 0.esp Active And finally, a big chunk of my Papyrus log: [01/02/2013 - 12:13:32AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:13:45AM] CLUXMSG : Path Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Path Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Houses Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Path Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Path Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Path Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Houses Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:18:01AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:18:01AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107423)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:18:08AM] VM is freezing...[01/02/2013 - 12:18:08AM] VM is frozen[01/02/2013 - 12:18:09AM] Saving game...[01/02/2013 - 12:18:09AM] VM is thawing...[01/02/2013 - 12:18:36AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107428)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:18:39AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107428)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:18:41AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:18:49AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:19:06AM] CLUXMSG : Road Sign Light enabled[01/02/2013 - 12:19:10AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:13AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:13AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:13AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:13AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:13AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:16AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (0009DB20) because their base types do not match[01/02/2013 - 12:19:21AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:19:21AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:19:21AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:19:41AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:41AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:41AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:19:48AM] CLUXMSG : CluxHQ enabled[01/02/2013 - 12:19:48AM] CLUXMSG : CluxHQ enabled[01/02/2013 - 12:19:48AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:19:48AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:20:12AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:20:21AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:20:21AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:20:21AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:20:32AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:20:33AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:20:33AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:20:57AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:21:05AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:21:13AM] CLUXMSG : Bridge Light enabled[01/02/2013 - 12:21:13AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107404)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:21:30AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:21:30AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:21:36AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:21:49AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:21:49AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:21:58AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:21:58AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:22:01AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathActor.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathActor.OnUpdate() - "_WetColdBreathActor.psc" Line ?[01/02/2013 - 12:22:21AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:22:21AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:22:27AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107400)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:22:27AM] CLUXMSG : Shrine Light enabled[01/02/2013 - 12:22:27AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:27AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:27AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:27AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:27AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B3) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B9) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B4) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B5) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 2 in container (000BE3B5) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B2) because their base types do not match[01/02/2013 - 12:22:35AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B8) because their base types do not match[01/02/2013 - 12:22:36AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:22:36AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:22:36AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (00094242) because their base types do not match[01/02/2013 - 12:22:36AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (00045C17) because their base types do not match[01/02/2013 - 12:22:36AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (00045C29) because their base types do not match[01/02/2013 - 12:22:42AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:22:42AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:42AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:42AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:22:42AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:22:42AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:42AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:43AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:22:43AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE339) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE338) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE336) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 2 in container (000BE336) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE334) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE333) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE332) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE330) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE337) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE331) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3BB) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B7) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3BA) because their base types do not match[01/02/2013 - 12:23:03AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B6) because their base types do not match[01/02/2013 - 12:23:14AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:14AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:23:14AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:14AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:14AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:23:14AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:23:14AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:14AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:35AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:23:36AM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (0003A97A) cannot be bound because <NULL form> (C6018786) is not the right type[01/02/2013 - 12:23:36AM] MS11: Counting entrance to Windhelm -- 1[01/02/2013 - 12:23:36AM] MS11: Counting entrance to Windhelm -- 2[01/02/2013 - 12:23:37AM] MS11: Counting entrance to Windhelm -- 3[01/02/2013 - 12:23:45AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:45AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:23:48AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:23:48AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:23:48AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:23:49AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:23:49AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:12AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (001073FF)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:24:14AM] MS11: Counting entrance to Windhelm -- 4[01/02/2013 - 12:24:15AM] MS11: Counting entrance to Windhelm -- 5[01/02/2013 - 12:24:23AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107402)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:29AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:36AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:24:36AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:24:36AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:24:36AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:24:47AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:47AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:47AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:24:54AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000C56C8) because their base types do not match[01/02/2013 - 12:24:54AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000C58F9) because their base types do not match[01/02/2013 - 12:24:54AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (00094240) because their base types do not match[01/02/2013 - 12:24:54AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (00045C25) because their base types do not match[01/02/2013 - 12:25:09AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:25:09AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:25:09AM] Error: (2D0064A4): is not in a loaded cell and cannot have an effect shader played on it.stack: [ (44054CFB)].EffectShader.Play() - "<native>" Line ? [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line 45[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:25:09AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:09AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:25:11AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreath1st.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreath1st.OnUpdate() - "_WetColdBreath1st.psc" Line ?[01/02/2013 - 12:26:17AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[01/02/2013 - 12:26:17AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?[01/02/2013 - 12:29:18AM] Brawl: [Actor < (0003EFED)>], friend=None[01/02/2013 - 12:29:42AM] Intimidate: [Actor < (0003EFED)>][01/02/2013 - 12:29:42AM] [favordialoguescript <DialogueFavorGeneric (0005A6DC)>]Current Skill uses given: 750.000000 times the Skill Use Multiplier[01/02/2013 - 12:29:58AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:29:58AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B3) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B9) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B4) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B5) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B2) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B8) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3BB) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B7) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3BA) because their base types do not match[01/02/2013 - 12:30:55AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE3B6) because their base types do not match[01/02/2013 - 12:31:08AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:31:08AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (00107402)].FXCameraAttachScript.OnTriggerEnter() - "FXCameraAttachScript.psc" Line 26[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : cluxFixVanilla enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Winterhold Light enabled[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:08AM] CLUXMSG : Kill the Lights! onUnload[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE339) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE338) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE336) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE334) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE333) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE332) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE330) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE337) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 1 in container (000BE331) because their base types do not match[01/02/2013 - 12:31:17AM] Error: Unable to bind script xxxAddPerkWhileActive to Item 2 in container (000BE331) because their base types do not match[01/02/2013 - 12:31:26AM] CLUXMSG : Shrine Light enabled[01/02/2013 - 12:31:26AM] CLUXMSG : Road Light Enabled[01/02/2013 - 12:31:26AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:26AM] CLUXMSG : Windhelm Light enabled[01/02/2013 - 12:31:26AM] CLUXMSG : Windhelm Light enabled I would truly appreciate any insight into this matter! Please let me know if any other information might be of use. I only recently built this new computer with Skyrim being one of the biggest motivators for me to take the plunge. It would be terrible if all of my effort was in vain! Thanks!! Link to comment Share on other sites More sharing options...
ThePopeKYA Posted January 2, 2013 Share Posted January 2, 2013 I too have been having similar freezes. Very frustrating. I just BOSS'd my mods and have yet to hit a freeze yet, but I can only assume its a matter of time as I've only played a few hours and haven't been much around spells (although dragon fire froze me once as well). If it is a mod conflict, I figure it must be one we might both be using, so I'll list our common mods if that might help someone narrow it down. Update.esmDawnguard.esmHearthFires.esmClimatesOfTamriel.esmmoonpath.esmSPIKE.esmWinterholdDestruction.esmClimatesOfTamriel-Dawnguard-Patch.espStaticMeshImprovementMod.espBirdsofskyrim.espShootingStars.espConvenient Horses.espAuto Unequip Ammo.espChesko_LoreBasedLoadingScreens.espWetandCold.espDK_Armor_By_Hothtrooper44.esphothtrooper44_ArmorCompilation.espisilNarsil.espDr_Bandolier.espGildergreen Regrown.espmoonpath_questdata.espRun For Your Lives.espGuard Dialogue Overhaul.espExpandedWinterholdRuins.espdD - Realistic Ragdoll Force - Medium.espDeadlySpellImpacts.espThe Dance of Death.espBeards.espSlightly Reduced Distance NPC Greetings.espFollower Trap Safety.espgetSnowy.espWATER.esp Hope that helps in some way... Link to comment Share on other sites More sharing options...
vincent1333 Posted January 2, 2013 Author Share Posted January 2, 2013 I too have been having similar freezes. Very frustrating. I just BOSS'd my mods and have yet to hit a freeze yet, but I can only assume its a matter of time as I've only played a few hours and haven't been much around spells (although dragon fire froze me once as well). If it is a mod conflict, I figure it must be one we might both be using, so I'll list our common mods if that might help someone narrow it down. Update.esmDawnguard.esmHearthFires.esmClimatesOfTamriel.esmmoonpath.esmSPIKE.esmWinterholdDestruction.esmClimatesOfTamriel-Dawnguard-Patch.espStaticMeshImprovementMod.espBirdsofskyrim.espShootingStars.espConvenient Horses.espAuto Unequip Ammo.espChesko_LoreBasedLoadingScreens.espWetandCold.espDK_Armor_By_Hothtrooper44.esphothtrooper44_ArmorCompilation.espisilNarsil.espDr_Bandolier.espGildergreen Regrown.espmoonpath_questdata.espRun For Your Lives.espGuard Dialogue Overhaul.espExpandedWinterholdRuins.espdD - Realistic Ragdoll Force - Medium.espDeadlySpellImpacts.espThe Dance of Death.espBeards.espSlightly Reduced Distance NPC Greetings.espFollower Trap Safety.espgetSnowy.espWATER.esp Hope that helps in some way... Thanks for the input! Being that the crash is happening with vanilla spells, the conflict must be with a mod that alters them in some way, hence my suspicion of Skyre. But as I mentioned earlier, the freeze continues even without it. I've tried removing any mod tied to spells with no luck. Link to comment Share on other sites More sharing options...
TyrantOf1969 Posted January 2, 2013 Share Posted January 2, 2013 you have many many mods, try to cut down remove anything you don't need (are not essential) Link to comment Share on other sites More sharing options...
vincent1333 Posted January 2, 2013 Author Share Posted January 2, 2013 I have cut some mods out. And while there may be a couple more I could lose, I would rather not cut too many. I've read stories of people running upwards of 200 mods with no issues. If it is possible, I would like to achieve it. Thanks for the input though. I appreciate it! Link to comment Share on other sites More sharing options...
ThePopeKYA Posted January 3, 2013 Share Posted January 3, 2013 (edited) I had another freeze after being subjected to a frost spell. But I believe the cause might be "deadly spell impacts." I've lowered my decals setting from ultra to high and have been freeze-free ever since, but if I do get one I'll try installing the medium resolution DSIs and try that. After skimming the forums associated with that mod, it looked like others were suffering from similar issues and lowering those settings or uninstalling the mod seemed to help them. Hopefully that might work for you too. Edited January 3, 2013 by ThePopeKYA Link to comment Share on other sites More sharing options...
vincent1333 Posted January 3, 2013 Author Share Posted January 3, 2013 I had another freeze after being subjected to a frost spell. But I believe the cause might be "deadly spell impacts." I've lowered my decals setting from ultra to high and have been freeze-free ever since, but if I do get one I'll try installing the medium resolution DSIs and try that. After skimming the forums associated with that mod, it looked like others were suffering from similar issues and lowering those settings or uninstalling the mod seemed to help them. Hopefully that might work for you too. Thanks for the tip, but as I mentioned in my original post, I've already tried both lowering the resolution and completely removing DSI. Despite this I still experienced freezes. I haven't touched Skyrim in a day or two because I have been messing with Crysis. But I did do another complete wipe of my graphics drivers with a re-install of the 12.11 beta drivers. I'll check to see if this offers more stability. Once again, thanks for the input!! Link to comment Share on other sites More sharing options...
vincent1333 Posted January 3, 2013 Author Share Posted January 3, 2013 Just wanted to provide an update. Happily, it is a positive one! It seems that my issue may have been a driver problem after all. After my most recent wipe and re-install I have not suffered any freezes at all!! I even raised my ugrids value out of curiosity and it is running stable at 9, when previously the game would crash when raised above 5. I'm going to play a bit more and test some different areas, but if I don't report back, consider my issue solved! Link to comment Share on other sites More sharing options...
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