ivbak Posted May 23, 2020 Share Posted May 23, 2020 Good afternoon. I apologize in advance for my English.For a long time I have been doing a modification with additional skills. Now almost everything is ready. I cannot create a button selection script in the class selection menu. It seems to me that all the guesses are not true but. As far as I understand, 3 scripts are needed. 1) To start the sequence. Event OnPlayerLoadGame() if (Game.GetPlayer().GetItemCount(class_solder) == 0) Int Function Console_GetInput EndifEndEvent 2) Displays the menu created in FO4Edit. Function Console_GetInput(Int arg1, Int arg2, Int arg3, Int arg4, Int arg5, Int arg6, Int arg7, Int arg8, Int arg9) Int InputSelected = aa_mess_start.Show(arg1 as Float, arg2 as Float, arg3 as Float, arg4 as Float, arg5 as Float, arg6 as Float, arg7 as Float, arg8 as Float, arg9 as Float) return InputSelectedEndFunction 3) Reading the result / button to create a starting set of skills... Game.GetPlayer().AddItem(class_solder, 1, true) Ideally, you still need to do a level check to issue the following forces. Please help me write this script correctly. Thank. ОÑÐµÐ½Ñ Ð¶Ð°Ð»Ñ ÑÑо ÑÑÑÑкоÑзÑÑное комÑюниÑи Ñ ÑаллаÑÑа оÑÑÑÑÑÑвÑÐµÑ ÐºÐ°Ðº вид, доÑÑало ÑазбиÑаÑÑÑÑ Ð²Ð¾ вÑем ÑÐ°Ð¼Ð¾Ð¼Ñ =( Link to comment Share on other sites More sharing options...
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