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Oh, and one more thing: SetGameSettings - how to use?


Zalmoxis

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There is that command called SetGameSettings, which is supposed to allow setting GMST records.

 

Too bad it doesn't seem to work for me. Can anybody tell me how to apply that command inside a script, does it need a RefId... Or is the setting name an argument? :confused:

 

Will

fSwimRadiationDamageMult.SetGameSettings 0 work? fSwimRadiationDamageMult demands a float...

 

Or is this right:

SetGameSettings fSwimRadiationDamageMult 0?

 

 

Then why does all that stuff not work (Fallout3.esm is set as master file, of course)?

 

 

Thanks again,

-Zalmoxis.

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