the_ragnarok702 Posted June 15, 2004 Share Posted June 15, 2004 after all my expierience with morrowind i have noticed that using weapons and being a fighter is much better than a mage. Personally i think mages suck!!!I have my reasons=1. MAges have to use magicka in order to do reasonable damage2. In order to do near the damage as the best weapons with spells you A. have to have lvl 100 destruction B. have to have alot af money to make the spell C. because the spell does that much damage it will cost so much magicka to the piont where you will only be able to cast it only once or twice at a time (when i fighter can do it infinetely!)D. There is a chance whenever you cast the spell on something it will resist, reflect, or absorb the spell. (unlike using weapons)3. Fighters have more health than mages4. Fighters can carry more than mages5. Fighters have better defense than mages I think that is enough to prove my point that mages suck. :D Link to comment Share on other sites More sharing options...
UberBender Posted June 15, 2004 Share Posted June 15, 2004 There is a chance whenever you cast the spell on something it will resist, reflect, or absorb the spell. (unlike using weapons) Untrue, several creatures are immune to normal weapons. but i do agree that battle mages suck. spells are useful though e.g. Divine Intervention, almsivi intervention, levitate(big help!), and most of all mark and recall! Link to comment Share on other sites More sharing options...
the_ragnarok702 Posted June 15, 2004 Author Share Posted June 15, 2004 There is a chance whenever you cast the spell on something it will resist, reflect, or absorb the spell. (unlike using weapons)Untrue, several creatures are immune to normal weapons. but i do agree that battle mages suck. spells are useful though e.g. Divine Intervention, almsivi intervention, levitate(big help!), and most of all mark and recall! that may be true about some cretures having a immunity to normal weapons but for much less of a hassle than makin powerful spells you can get daedric items which no monsters are immune to. MAges may not suck but combat classes are better. Link to comment Share on other sites More sharing options...
UberBender Posted June 15, 2004 Share Posted June 15, 2004 There is a chance whenever you cast the spell on something it will resist, reflect, or absorb the spell. (unlike using weapons)Untrue, several creatures are immune to normal weapons. but i do agree that battle mages suck. spells are useful though e.g. Divine Intervention, almsivi intervention, levitate(big help!), and most of all mark and recall! that may be true about some cretures having a immunity to normal weapons but for much less of a hassle than makin powerful spells you can get daedric items which no monsters are immune to. MAges may not suck but combat classes are better. yeah because you know your always coming across a daedric claymore or two Link to comment Share on other sites More sharing options...
Kethruch Posted June 15, 2004 Share Posted June 15, 2004 Sorry - as someone who plays mages in MW, figured I had to get my two cents in. Advantages playing a mage:a) Don't need to even allow others to get close enough to hurt you at low level.B) If you choose the right class and sign, spell points are NEVER a problem (Breton with the Apprentice is always nice - check out the SP when you do that)c) If you put your spells in the primary categories, and the weapons and armor in the secondary, you can build up to proper levels and gain more levels while doing so. Also - you start with like seven or eight spells, including such useful things as hearth heal, fire(or is it frost) bite, and several other real useful things.d) There are many more things and ways to do things using magic than just bashing things.e) Starting out - check out the damage done by a frostbite spell versus what a sword at that level does.f) Spells expensive? I just made a spell that increases a skill (yes I have Tribunal and went there) by 100 points, and it only cost me 350 gold. I made an autoopen spell (open lock 100-100 for about the same) - versus how much for a Daedric Longsword?g) I got to 5th level before I even pulled my sword with my latest character. BTW - I play with Giants Ultimate mod and difficulty at 100. I beat the creatures and got the Mentor's ring, fought through the bandits in the caves, and beat up just about everything I saw. I also completed the first few fighters and mages quests, including the Telvanni agents. I cleared out several tombs around Balmora, got all through the Blades quests up to rescuing Mehra. I did not use any of the money for training, and did not steal or do anything 'illegal'.I could go on, but that is the jist of it. Combat mages are fine - just set up your character in the beginning to be one. Don't set it up as a fighter and then try to play a mage. Would you set up a character with no combat skills and a weak race to be a fighter? Link to comment Share on other sites More sharing options...
the_ragnarok702 Posted June 15, 2004 Author Share Posted June 15, 2004 Sorry - as someone who plays mages in MW, figured I had to get my two cents in. Advantages playing a mage:a) Don't need to even allow others to get close enough to hurt you at low level.B) If you choose the right class and sign, spell points are NEVER a problem (Breton with the Apprentice is always nice - check out the SP when you do that)c) If you put your spells in the primary categories, and the weapons and armor in the secondary, you can build up to proper levels and gain more levels while doing so. Also - you start with like seven or eight spells, including such useful things as hearth heal, fire(or is it frost) bite, and several other real useful things.d) There are many more things and ways to do things using magic than just bashing things.e) Starting out - check out the damage done by a frostbite spell versus what a sword at that level does.f) Spells expensive? I just made a spell that increases a skill (yes I have Tribunal and went there) by 100 points, and it only cost me 350 gold. I made an autoopen spell (open lock 100-100 for about the same) - versus how much for a Daedric Longsword?g) I got to 5th level before I even pulled my sword with my latest character. BTW - I play with Giants Ultimate mod and difficulty at 100. I beat the creatures and got the Mentor's ring, fought through the bandits in the caves, and beat up just about everything I saw. I also completed the first few fighters and mages quests, including the Telvanni agents. I cleared out several tombs around Balmora, got all through the Blades quests up to rescuing Mehra. I did not use any of the money for training, and did not steal or do anything 'illegal'.I could go on, but that is the jist of it. Combat mages are fine - just set up your character in the beginning to be one. Don't set it up as a fighter and then try to play a mage. Would you set up a character with no combat skills and a weak race to be a fighter? Ok several things if a fighter uses a bow he can have that first advantage you listed.Second when you said you made that spell that fortified an atribute a bunch i was not talking about that type of spell. I was talking about Powerful Destruction magic.(i mean dustruction magic that does like 100 damage) By the way when you said dont make a fighter and then try to make him be a mage. Why not are you not aware that you can perfect you character by that i mean you can get 100 in every skill and stat point. THe only thing you cant perfect is magicka. Link to comment Share on other sites More sharing options...
Dijas Posted June 15, 2004 Share Posted June 15, 2004 I have to agree with the_ragnarok702 that mages aren't as fishes in the water like warriors can be, but being a mage doesn't suck.My current character is a mage, an Altmer with Atronach sign and the Mentor's Ring (wich gives us 315 pts Magicka at lvl 1) and I really am having fun! In the beginning, a mage has some good auto-defence skills (and other good spells), but then I'm afraid mages can't do their job as well as the warriors, just because of the magicka question - you may want to sleep to recover it, or just have a magicka regen mod, in my case that's a bit difficult because I am Atronach sign.Other thing is that any warrior can use enchanted weapons to substitute spells - these enchanted weapons are much quicker than casting a spell. And probably more destructive. Link to comment Share on other sites More sharing options...
Kethruch Posted June 16, 2004 Share Posted June 16, 2004 I'll take your points one at a time. I would rather have a greater fireball spell than a bow anyday - arrows don't do half the damage a good fireball spell does, and are a non-renewable resource in the wilderness. (as well as they take up precious weight capacity). If you have no imagination, the attack and destruction spells are somewhat weak. But see what happens when you combine duration into a spell - say - damage health 1-50 for 20 seconds, which does 20-1000 damage over a few rounds, and does so at a range that has it die on the way to you. Items are limited by their capacities to what they can hold, spells are only limited by the amount of magika you have and the gold you have for the spells. My best character had over 1500 magika, with wisdom and intelligence of over 200 and 500 respectively (due to items increasing the base stats). This is without any cheats, creating special items and putting them in mods, or downloading any item that basically took the cap off the amount you could pour into an item. I am not saying that mages are for anyone, but I am defending their place in the game as perfectly viable characters. As far as your original statement, you say that a fighter can carry more than a mage. At low level, this may be true, but then it is based on strength, and a mage can increase in strength to the exact level of the fighter over time. If you are talking about starting off, then you are right, but then your damage argument loses potency, because spells at low level do much more damage than the swords you can find. While I do not say that either is better than the other, you begin with the premise that one would be a fool to play a mage, because, if you will allow for a translation as I do not approve of bad language - they vacuum. Therefore, I believe I have posted valid reasons to defend my position that they do not vacuum, and it is up to you to say that they are for all intent and purposes unplayable as a character class. Link to comment Share on other sites More sharing options...
methusar Posted June 16, 2004 Share Posted June 16, 2004 There is a chance whenever you cast the spell on something it will resist, reflect, or absorb the spell. (unlike using weapons)Untrue, several creatures are immune to normal weapons. but i do agree that battle mages suck. spells are useful though e.g. Divine Intervention, almsivi intervention, levitate(big help!), and most of all mark and recall! battlemaes suck my point exactly Link to comment Share on other sites More sharing options...
Malchik Posted June 16, 2004 Share Posted June 16, 2004 Of course there is another side to this. By the time a fighter reaches level 50 he is practically unbeatable making the game far too easy IMO. Where is the challenge? Keep your nearly naked mage lower than level ten and take on Almalexia. Now that is a challenge! Where's your 'fighting spirit' guys? Make the game as difficult as you can. Then you can really boast if you manage all the quests in three game days! :lol: (Actually I guess it takes about 200). Link to comment Share on other sites More sharing options...
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