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Zoom troubles after FO3 port


srp2035

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So I ported a weapons mod from fallout 3 to New Vegas and now with variable zoom (Project Nevada) I can mouse wheel to a 4th zoom that is either 1st person view or really close to it. Not a huge deal, but for quality of life purposes id like to have just the 3 zoom options that every other scoped weapon has. anyone know what value is responsible for this?
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Hi srp2035,

 

You should check the 'Sight FOV' property in the said weapon's record ('Game Data' tab) in the GECK. If set to a value too low, what you describe may happen. Start with a value of 15. If it persists, increase it to 16 then check again (and so on), until it's resolved.

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Hi srp2035,

 

You should check the 'Sight FOV' property in the said weapon's record ('Game Data' tab) in the GECK. If set to a value too low, what you describe may happen. Start with a value of 15. If it persists, increase it to 16 then check again (and so on), until it's resolved.

 

hey jazzisparis,

 

ill try that right now and get back to you on the result, thanks for the help.

 

Edit: Worked like a charm, thanks a million

Edited by srp2035
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