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I've been looking for a mod that makes it so when you consume Aid items (chems, food and the like) it consumes AP proportional to the usefulness of the item. i.e. consuming a stimpack maybe uses up 25 AP. This makes it so you can't just spam chems and food whenever you get hurt without removing the pipboy from combat or forcing long animations. Anyone got any tips or guidance how to do this, or want to try it out themselves? I'm not very experienced with GECK but I'm more than willing to try, or help someone else do it.

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