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Meadashaw (coming soon)


u1bd2005

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Hi guys, working on my first proper mod at the moment, going to be a little village located just outside Balmora.

 

Only ever made a few minor stuff using the construction set upto now, but this one i'm hoping to have around 5 or 6 buildings, as well as a mini-quest and some npc's.

 

So far i've got the first building nearly complete.

 

Screenshots coming soon.

 

-Update 5/1/13-

Going to relocate it, i feel the area I have it in atm may clash with oter mods, so going to choose a slightly more secluded place for my mod.

Edited by u1bd2005
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The first one always gets you hooked mate. I made my first shack outside Gnaar Mok 10 years ago lol and I'm still here now :D

 

Need any help just drop me a line I would be happy to assist a budding modder.

 

Good choice about the relocation by the way as Balmora has been battered with mods since day one. Pelegaid is a good place (or around it at least) as there aren't too many mods (I've seen) located around that area,

 

Good luck!

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I have a issue i keep encountering when building, the externals of buildings are appearing fine etc... run game to test and they load fine, but the moment i link teleport to inside of building and retest the game loads, door is there but the building has dissapeared, still appears on the construction kit screen though. only happens when i try to link teleport to inside of building.

 

any ideas?

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Depends what your using to teleport?

 

Simple script command like "positioncell x,y,z,(degrees), "Place, my house" is ok for testing.

 

Are you teleporting the player or an actor? Actually....do you mean teleporting as in just going through an external door?

 

If so........

 

Go to your building outside. Select the door and then tick the teleport box and tell it where you want to teleport to then select marker . Position your marker in your room in front of the door and then save it.

 

Repeat this with the internal door to the outside world and it should work fine.

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