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when ever i put a mod in the data file it never works


xash92

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This is from the pinned FAQ in the modding section

 

Though it amazes me that this is still a very popular question, I know a lot of people are having their first elder scrolls experience with Oblivion. However, using the search engine is quick and painless! To avoid the amount of repetitive threads we are experiencing on this subject, I have created this thread. Please post all your queries here (if any) on this matter.

 

All future threads on this subject will be locked.

 

Cheers.

 

 

Step One: Download the official construction set

 

Step Two: BACKUP YOUR SAVES!

 

Step Three: MAKE SURE YOU BACKED UP YOUR SAVES!

 

Right, now assuiming you have downloaded your desired plugin, we can proceed to step four.

 

Step Four: Is this plugin in a .zip or .rar archive? if yes, carry on reading. If not proceed straight to step 5. Right, double click the .zip or .rar file and examine the contents. Is there a readme file? THEN READ IT! These usually contain handy information and installation instructions. As well as contact details of the author. Most archived plugins are self extracting and generall extract to your Oblivion/Data/ folder.

 

Step 5: The .esp file goes into the (default) C:\Program Files\Bethesda Softworks\Oblivion\Data folder. Was that the only file? If so proceed to step 7. If not, carry on reading.

 

Step 6: Meshes, textures and sounds go into their relevant /meshes and /textures folders. Is this a graphic replacer? Then be careful what you replace, it might be wise to back up your data folder before hand if you are planning on replacing graphics and sounds. Again be sure to read the readme file for instructions. In the event you haven't installed any mods before, you most likely won't have a meshes or textures folder. In that case, either drag the folders from the zip/rar file, or create them yourself before adding the mesh/texture files.

 

Step 7: Right, once everything is extracted, open up the oblivion launcher, click data files and 'check' the plugin in the checkbox corresponding to it.

 

It's really very simple and will soon become second nature.

 

Just don't forget steps 2 and 3. You have been warned and I will take great pleasure in pointing and laughing at those who fail to heed my instructions.

 

Credit goes to Switch who contributed to this thread and reminded me that Bethesda have made things a bit assbackwards with plugins compared to Morrowind.

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While very good advice, Especially the advice on backing up, that is an old post by my colleague Stampede. It is from June of 2006 And probably in need of updating with some new info on using mods with vista.

 

First, you MUST be logged in as an administrator when using mods with Vista.

 

Quoted from the Oblivion Mods FAQ WIKI

 

Using VISTA only: If you have downloaded and installed, and the mod is appearing in your Data Files List, but not in your game. Then you should reinstall Oblivion into a different directory instead of the default.

 

Installing mods on a Windows Vista system is bit trickier than it is on Windows XP due to Vista's increased security.

 

For best results, it is recommended to install Oblivion to a location other than the default C:\Program Files\ folder. Another location such as C:\Oblivion\ or D:\games\Oblivion\ will work better. This will avoid the file permission problems many users have experienced due to the increased security restrictions Vista places on the Program Files folder.

 

Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista

 

If you can't, or just don't want to reinstall Oblivion, try this.

 

Vista users may have to disable a security function known as UAC. If you have downloaded and installed, and the mod is appearing in your Data Files List, but not in your game check to see if UAC is turned on. If so. Look here for instructions on how to turn it off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/

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  • 2 weeks later...
ok i have a similar problem to these and i cant figure it out, very annoying it is. one i am running vista dont know if thats the problem or not. im accustomed to adding mods to game did alot in morrowwind not really much different for oblivion. some of my mods are working (eyecandy, beautiful people, a clothing replacer for eyecandy, and a ren, soa, kd hair pack) ones im having troubles with are cute elves, elves of lineage, hentais clothing pack for eyecandy, and a couple other race mods that i cant think of names for atm. no i have installed and reinstalled oblivion over and over in different locations. currently it is in D:/games/bethesda softworks/oblivion/. ive shut off uac or whatever its called. gave admin rights to everything on D: drive, tried running oblivion itself as admin. eyecandy was a omod i installed with obmm which works cute elves i tried installing as omod and installing manually didnt work either way, rest of working mods i manually installed. still cant figure out why some mods are working and some are not. as far as i can tell everything is in its appropriate place. i am truely stumped on this one so if someone could help i would be ever so happy. thanks in advance to anyone that can help.
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