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Problems with modifying grass .nif


monkmidon

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Hello,

 

So basically I'm trying to make tall grass, and at first I thought that I could achieve that by increasing the Height Range of the grass in the CK, but it wasn't enough.

 

So next option was to modify the .nif file, and so I scaled up the mesh to 2 in Nifskope, and saved it, but when trying to load it up in the CK, I got an error saying that it couldn't load the .nif

 

All I changed in the .nif was the scale of the NiTriShape, and I'm wondering if that screwed anything up, or if there is some other value I have to change.

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