Jump to content

Better Crowded Skyrim :)


SpiderAkira

Recommended Posts

Hello, im currently working on a interesting and time consuming mod that is not like the populated cities or interesting npcs but both!

 

I am creating 100+ npcs all unique though not voice acted nor spawn. each and every npc will be very unique.

each npc I will create will never be placed twice witch adds more variation to packages faces and items.

I have created a master package and random stages with some scripts to create a possible 50 different outcomes to what a npc does every day.

Example (this is a prototype) I tested in game and the "Thief" would go to the whiterun market form his hideout in the woods at 1pm and on the next day at the same time he just played it cool and relaxed by his tent. that was from just one package. not set on dates!

 

If you want you can check out my previous version for Oblivion but dont expect to see and random stages but it is fun seeing what every npc will do! ;) file is called crowded cities 2_1

 

 

I'd like to know your opinion of this, should i continue my work or is it a waste of time?

I am a solo modder, please do not ask to assist, thank you!

 

Expect to see:

 

tax collectors

alchemist's

maids

herders

more farmers

cloth makers

arrow smiths

armor smiths

weapon smiths

spies

Valkyries

witch doctors

monks

cut throats

looters

Acolytes

Brawlers

Seers

Sages

Spell cloak's

shadow casters

wardens

blade masters

witch knight

Workers

Priests

Pilgrims

Battlemages

more mages

rouges

rangers

thiefs

assassins

bar maids

scouts

vampire hunters

knights

bodyguards

thugs

traders

dealers

scholars

more hunters

more nobles

Prisoners

corrupt guards

cooks

chefs

explorers

investigators

grave keepers

shopper

refugees

+ many more

Edited by SpiderAkiraC
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...