ajeas85 Posted June 4, 2020 Share Posted June 4, 2020 Idea I had with creature size. There's already a random creature size mod. But I was thinking more structured to show a sort of growth cycle in Subnautica. Currently every creature is the same size (I believe). For this mod I'm thinking of changing the size slightly between each species, for example say a peeper spawns as size 6, well the mod could make it so they spawn between size 3-6 to show juvenile and adult fish. Same for everything else, including leviathans (although this may affect attack animations). This mod could make it seem like there was a growth cycle in the world rather than everything just being a default 'adult' size. Link to comment Share on other sites More sharing options...
DaDragon666 Posted August 9, 2020 Share Posted August 9, 2020 Late reply, but the closest thing there is is a mod called "Custom Commands" or something like that that includes a command to spawn any creature at any size, so you could make a peeper the size of the aurora or make a sea dragon the size of a peeper. This mod also works to spawn scaled items and there is a command just called "size" that lets you change an existing creatures size manually, so if you want to do the growth simulation on a small scale like alien containment, this is your best bet. With egg-hatched creatures, they grow a size a day until they hit the "max" size that your base's containment allows. If you are looking to do this with pre-loaded (no egg, just spawns in) creatures, it must be done manually. Hope this helps! Link to comment Share on other sites More sharing options...
DaDragon666 Posted August 9, 2020 Share Posted August 9, 2020 There is also a manage creature spawns mod that lets you decide a creatures spawning conditions, but that requires some very basic code formatting in a text editor (notepad, wordpad, etc.) I dont know if it enables you to dictate sizes, but its worth a shot. Have a great day! Link to comment Share on other sites More sharing options...
Recommended Posts