dragonslayer2k12 Posted January 7, 2013 Posted January 7, 2013 I really REALLY CAN'T STAND the lighting bugs in this game and the ck. Have too many lights in a cell? they will be bugged. Have a light radius inside another light radius? they will be bugged too. The latest bug for me is the furniture or other objects turn dark as if they are not exposed to light when a light source is far away and only light up when a light source is directly on top of them. No amount of moving or adjusting other light sources nearby or far away will fix it. This light bug is one of the worst bugs in a game ever. I am starting to think that some of the sadistic japanese devs from dark souls games are secretly working at bethesda! Why else would they allow something like this to happen? Does anyone know of a way to fix the dark furniture/object bug?
Dubnoman Posted January 7, 2013 Posted January 7, 2013 (edited) I really REALLY CAN'T STAND the lighting bugs in this game and the ck. Have too many lights in a cell? they will be bugged. Have a light radius inside another light radius? they will be bugged too. The latest bug for me is the furniture or other objects turn dark as if they are not exposed to light when a light source is far away and only light up when a light source is directly on top of them. No amount of moving or adjusting other light sources nearby or far away will fix it. This light bug is one of the worst bugs in a game ever. I am starting to think that some of the sadistic japanese devs from dark souls games are secretly working at bethesda! Why else would they allow something like this to happen? Does anyone know of a way to fix the dark furniture/object bug? I read most of your post before I realized you weren't talking about lightning bugs (fire flies). I was confused. Edited January 7, 2013 by Dubnoman
dragonslayer2k12 Posted January 7, 2013 Author Posted January 7, 2013 I moved the whole room slightly farther away from where it was and this black furniture bug went away! Before that I even dropped in an occlusion plane and it still didn't fix it but I left that plane there because it is supposed to help with increasing performance by not rendering stuff that can't be seen behind it. I don't understand why moving the room or even just the furniture farther away worked but it was not caused by light sources nearby because I moved all the light sources far away and it still did this black dark texture thing with only one light source in the whole cell so it has to be some invisible bounds for cells or something.
dragonslayer2k12 Posted January 9, 2013 Author Posted January 9, 2013 This bug is finding new ways to annoy me! Now I have a nearby hallway and a corner of that hallway has the same bug but to fix it I would have to move it and to move it means moving half of the entire cell and adding one more hall section to get around it. I hate this bug! it is like some kind of non light zone in the cell where objects stay dark unless a light is directly over them and then they light up but everything around the object goes dark? The rough shape of this zone for me seems to be rectangular but it sits diagonal in the cell. I right clicked the cell in the cell view menu and discovered something about quads 1-4 but they were all unchecked and the check option was for force hiding landscape. I checked the coordinates of this dark zone in my cell and it is not near zero zero zero more like far away from it so I am not in the exact middle of the cell or something like that. Why the hell is this happening? I checked in a lot of places can't find any info only a ton of complaints about dark face bug for npc and generic complaints about lights cancelling each other out. Does anyone know what the hell this is?
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