ncristofoletti Posted January 7, 2013 Share Posted January 7, 2013 My first visit to the NV Nexus happened while I was looking for a way to implement the FO3 weapons that were cut from NV into the game.Then I found Yukchigai's "Fallout 3 Weapons Restoration", but still it had some weapons missing.Clanfear's "Cryo Weapons" solved part of it by implementing the cryo grenades and cryo mines, while Emalphi's "Zeta Bringback" restored the Drone Cannon. But still no mods that add Operation Anchorage's Trench Knife and Point Lookout's Axe and Bio-gas Canister. My modding skills are completely null, but here is an appeal to people more skilled than I am: Would it be hard to implement such weapons into the game? Any tips for me in case I want to try it? Is there a way to import the files from the FO3 DLC files or would I have to do it from scratch? Thanks, folks! Link to comment Share on other sites More sharing options...
Xaranth Posted January 7, 2013 Share Posted January 7, 2013 Nothing's stopping you from implementing FO3 weapons in FNV, but the rules stop us. :) Basically, we're not allowed to port assets from game to game. FNV contains a lot of stuff from FO3 that's not 'used' in the base game, and reimplementations are done from those resources, or from scratch as with Millenia's Combat Shotgun. If you want some help with porting for personal use, PM me. Link to comment Share on other sites More sharing options...
Moraelin Posted January 7, 2013 Share Posted January 7, 2013 Hmm, designing an axe for NV wouldn't be particularly hard. There are only so many polygons to do for it. But... doesn't NV already have a fire axe? What was special about the Point Lookout one? Can you refresh my memory? Link to comment Share on other sites More sharing options...
ncristofoletti Posted January 7, 2013 Author Share Posted January 7, 2013 There is nothing particularly special about it.It is just something the completionist in me would love to see... Link to comment Share on other sites More sharing options...
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