Lula77 Posted June 7, 2020 Share Posted June 7, 2020 (edited) Guys, i have been wondering about this for a while. On oldrim the save files comes with the character names, but on SE it does not. Why can not this bee like oldrim, then it could bee far easier to remove the saves you do not want without removing the character by accident. For example i had on my oldrim saves from characters i no longer played and could remove this characters without removing the once i was focusing on, that will say where playing...Plus that i could remove some old extra save files from the character that i was playing, to save some space on my save folder. To bee able to see the name of your characters on your save folder, would help a lot if you are creating followers and want to remove this save files without removing the characters you play by accident. Is there any way to change this so the names on the characters shows up in the save folder than fiiles with letters and nrs in one concoction... Edited June 7, 2020 by Lula77 Link to comment Share on other sites More sharing options...
anjenthedog Posted June 8, 2020 Share Posted June 8, 2020 You can manually save games using console command > save "bob_level62_whitrerun" > save "Bluto_at_HaemarsShame" > save "Sayah63_and_Sha_wandering_near_Markarth" etc This way, you can be certain that the ones you want to isolate at least have some initial defining boundary. However, autosaves and in-game MCM saves will use Bethesda's own file naming convention, replete with huge numerical strings and the fogginess that their names cause. What I do when switching characters, is to immediately make a manual save using console, so I can be guaranteed that all my autosaves following (until the next named save) are associated with that character Bluto_at_HaemarsShame.ess << most recent, newest save, via console save command------------------------Character switches above-----------------------(some autosave or MCM derived save) << almost certainly a Sayah save(some autosave or MCM derived save) << almost certainly a Sayah save(some autosave or MCM derived save) << almost certainly a Sayah save(some autosave or MCM derived save) << almost certainly a Sayah save(some autosave or MCM derived save) << almost certainly a Sayah saveSayah63_and_Sha_Markarth.ess (via console save command, where player "Sayah" is level 63)...(older) Best bet (imo) for reviewing unknown saves is using something like fallrim tools to open each and view the snapshot of the last (or near last) scene of that game play prior to having been saved. Link to comment Share on other sites More sharing options...
Lula77 Posted July 6, 2020 Author Share Posted July 6, 2020 Thanks mate, I will try this out! :thumbsup: :smile: Link to comment Share on other sites More sharing options...
Deleted75062723User Posted July 9, 2020 Share Posted July 9, 2020 I think I did close to 4000 hours on Oldrim...but once SSE came out...I said Farewell Link to comment Share on other sites More sharing options...
Recommended Posts