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weird technical issue with animations


colourwheel

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I have posted this on another part of the forum but people might have over looked my thread so I have posted here now.

 

I am having trouble with my game reconizing objects in animated idles that i have assigned to NPCs.

 

example: added the SESweep.kf file to NPC shopkeepers. The animations i have added to these NPCs is working but the Clutter used in these types of animations is not showing up in my game at all. I thought this might have something to do with the files being corrupted or just a bad save, or even just an a conflicting ESP file. But i have turned off all ESP files and the Animations are still not reconizing the clutter use in the animations. I even started a new game to see if this might be the problem, and yet its the same story all over again. Anyone have any thoughts to what might be wrong with my game? and why wont any animation i assign to an NPC reconize the clutter needed to make them look right. I understand its not really something that is needed for my game to function. But its sad to see all these shopkeepers clean and sweep using no rags or brooms that are vissible.

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  • 2 months later...

im having the same problem with SEhammersmith01 and 02...the annimation is performing, but no item show...and its the same on my topic...(nobody seem to know what is wrong)....but now that i know that you have the same problem related to the "SE" animation... i think it could be that the game do not find the apropriate item (token) to use in the anim....i even try to make my own token for that anim...whitout sucess !

 

i think it might be related to the fact that thsees anim are use in a special script...???

it is all of your animation that show that problem ? or only the one from SI ?

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