Selvec Posted January 8, 2013 Share Posted January 8, 2013 Okay. So I have a s*** load of mods. Not going to try and hide that. I have sorted them into a nice load order and everything worked fine, until recently when I downloaded around 7 more mods. These included Ace, Moonpath, CCO, Scenic Carriages etc etc. Once I did this, I started experiencing some odd events. First the statue of Alternative Starting Area's disappeared from the starting room. I fixed that by changing the load order of it and CCO. Then when I started up the normal tutorial around where Alduin starts firing flames all over everyone like a crazy monkey, the game suddenly crashes. I tested this several times and it continues to crash in the same spot, just after exiting the flaming building and finding Hadvar saving a child like the milk drinker he is. I disabled the newly acquired mods and it still does the same thing. I disabled most of the mods except a few to keep the save actually loadable, and same issue still popped up. So I've enabled logging, and here's the result. I'm seeing and interesting looking reference to zblood which I've seen in other logs... [01/09/2013 - 02:42:53AM] Papyrus log opened (PC) [01/09/2013 - 03:14:52AM] Papyrus log opened (PC) [01/09/2013 - 03:14:52AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [01/09/2013 - 03:14:52AM] Memory page: 128 (min) 512 (max) 76800 (max total) [01/09/2013 - 03:15:06AM] Cannot open store for class "dlc1scwispwallscript", missing file? [01/09/2013 - 03:15:07AM] Cannot open store for class "PF_MarkarthJeerahNurWarrenId_040095E0", missing file? [01/09/2013 - 03:15:07AM] Error: Unable to bind script PF_MarkarthJeerahNurWarrenId_040095E0 to (500095E0) because their base types do not match [01/09/2013 - 03:15:12AM] Error: Unable to bind script AnvilDencheckjusticar to alias Justicar on quest AnvilDenQuest (0701ED3C) because their base types do not match [01/09/2013 - 03:15:13AM] Error: Unable to bind script defaultSetStageOnDeath to alias Droid on quest DialogueTheRelic (50044B3C) because their base types do not match [01/09/2013 - 03:15:13AM] Error: Unable to bind script defaultSetStageOnDeath to alias DarRakki on quest DarRakkiQuest (50044B38) because their base types do not match [01/09/2013 - 03:15:13AM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property aaemviljaclothfaction on script PF_AAMViljaPlayFlute_0202E3F8 attached to (5102E3F8) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator33 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F013804) is not the right type [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator34 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F01380B) is not the right type [01/09/2013 - 03:15:13AM] warning: Property Alias_Death on script JL01_QF_DarRakkiQuest_02044B38 attached to DarRakkiQuest (50044B38) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] Error: Property myActor on script dunPinewatchMakeHostileScript attached to (2F0071C5) cannot be bound because <NULL form> (2F0077FF) is not the right type [01/09/2013 - 03:15:13AM] warning: Property Alias_Meat on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gorr on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker1 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_ClarioMarker2 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_ClarioMarker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker2 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker3 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Marker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Player on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Nelos2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gilsi2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Eldawyn on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Eldawyn2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gerrod on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] VM is freezing... [01/09/2013 - 03:15:13AM] VM is frozen [01/09/2013 - 03:15:13AM] Reverting game... [01/09/2013 - 03:15:13AM] Error: Unable to bind script PF_MarkarthJeerahNurWarrenId_040095E0 to (500095E0) because their base types do not match [01/09/2013 - 03:15:13AM] Error: Unable to bind script AnvilDencheckjusticar to alias Justicar on quest AnvilDenQuest (0701ED3C) because their base types do not match [01/09/2013 - 03:15:13AM] Error: Unable to bind script defaultSetStageOnDeath to alias DarRakki on quest DarRakkiQuest (50044B38) because their base types do not match [01/09/2013 - 03:15:13AM] Error: Unable to bind script defaultSetStageOnDeath to alias Droid on quest DialogueTheRelic (50044B3C) because their base types do not match [01/09/2013 - 03:15:13AM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator33 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F013804) is not the right type [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator34 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F01380B) is not the right type [01/09/2013 - 03:15:13AM] warning: Property aaemviljaclothfaction on script PF_AAMViljaPlayFlute_0202E3F8 attached to (5102E3F8) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Death on script JL01_QF_DarRakkiQuest_02044B38 attached to DarRakkiQuest (50044B38) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] Error: Property myActor on script dunPinewatchMakeHostileScript attached to (2F0071C5) cannot be bound because <NULL form> (2F0077FF) is not the right type [01/09/2013 - 03:15:13AM] warning: Property Alias_Meat on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gorr on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker1 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_ClarioMarker2 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_ClarioMarker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker2 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Horker3 on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Marker on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Player on script JL01_QF_DialogueCallen_02045B6D attached to DialogueCallen (50045B6D) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Nelos2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gilsi2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Eldawyn on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Eldawyn2 on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:13AM] warning: Property Alias_Gerrod on script QF_RDQuest_0412A16A attached to RDQuest (5012A16A) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:38AM] Loading game... [01/09/2013 - 03:15:39AM] VM is thawing... [01/09/2013 - 03:15:39AM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias PlayerAlias on quest _sycMaintenanceQuest (1A005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 [alias PlayerAlias on quest _sycMaintenanceQuest (1A005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [alias PlayerAlias on quest _sycMaintenanceQuest (1A005EE6)]._sycMaintenanceRefAliasScript.OnPlayerLoadGame() - "_sycMaintenanceRefAliasScript.psc" Line 20 [01/09/2013 - 03:15:39AM] Error: File "Hearthfire.ESM" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [footprintsVCQuest (1B007490)].footprintsvcscript.UpdateDLCList() - "footprintsVCScript.psc" Line 294 [alias footprintsPlayerRefAlias on quest footprintsQuest (1B001DFB)].footprintsPlayerScript.Maintenance() - "footprintsPlayerScript.psc" Line 80 [alias footprintsPlayerRefAlias on quest footprintsQuest (1B001DFB)].footprintsPlayerScript.OnPlayerLoadGame() - "footprintsPlayerScript.psc" Line 33 [01/09/2013 - 03:15:42AM] =====Wet and Cold is refreshing itself and searching for addons. The errors below are harmless.===== [01/09/2013 - 03:15:42AM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (1C000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 80 [alias Player on quest _WetQuest (1C000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 10 [01/09/2013 - 03:15:45AM] =====Wet and Cold is finished refreshing itself and searching for addons!===== [01/09/2013 - 03:15:46AM] Error: Cannot call GetRace() on a None object, aborting function call stack: [None].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000654F6) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000198BA) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000E1E93) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000AAF9B) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000AAF99) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000E77FB) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000F3E74) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpcbleed attached to Active effect 4 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpcbleed attached to Active effect 4 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property DLC1VampireBeastRace on script zbloodnpc attached to Active effect 5 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX02 on script zbloodnpc attached to Active effect 5 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BigBloodFX03 on script zbloodnpc attached to Active effect 5 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop05 on script zbloodnpc attached to Active effect 5 on (000F3E78) cannot be initialized because the script no longer contains that property [01/09/2013 - 03:15:49AM] warning: Property BloodFXDrop04 on script zbloodnpc attached to Active effect 5 on (000F3E78) cannot be initialized because the script no longer contains that property Cheers for any help. Link to comment Share on other sites More sharing options...
Selvec Posted January 8, 2013 Author Share Posted January 8, 2013 Okay, so it's not zblood, as I'm crashing before that now. I think the issue might be footprints.esp. Though i'm loathe to load up a new save to try it without footprints. As my currently save dies if I try to load without footprints.esp. Link to comment Share on other sites More sharing options...
Selvec Posted January 8, 2013 Author Share Posted January 8, 2013 Nope. Alright, i think Skyrims trying to call scripts that no longer exist for the vanilla game. Reinstall time...bugger. Link to comment Share on other sites More sharing options...
MShoap13 Posted January 8, 2013 Share Posted January 8, 2013 (edited) zblood is from Crimson Tide and is known to cause CTDs sometimes. Moonpath is also known to cause issues (including CTDs) all over Skyrim and it's generally recommended to only run it while you're playing it's content and then disable it when you're done. Unless you altered Misc.bsa or one of the DLC .bsa's, the vanilla scripts are unchanged. The error from Footprints about Hearthfires.esm missing can be ignored. Same goes for the errors from Wet and Cold about missing files. Basically, the only thing that log tells me is that you've uninstalled some mods that had scripts but this is very unlikely to cause major issues. You can always start a new game to rule these out. Crashing during Helgen with lots of mods installed is pretty common and is generally not caused by any specific mod. It's often advised to run as few mods as possible until you get out of the tutorial cave and into the wilderness. /Edit: I guess these lines might be worth investigating: [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator33 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F013804) is not the right type [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator34 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F01380B) is not the right type [01/09/2013 - 03:15:13AM] Error: Property myActor on script dunPinewatchMakeHostileScript attached to (2F0071C5) cannot be bound because <NULL form> (2F0077FF) is not the right type [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator33 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F013804) is not the right type [01/09/2013 - 03:15:13AM] Error: Property UpstairsActivator34 on script BB_BuildableHome_WorkbenchSCRIPT attached to (2F0012C7) cannot be bound because <NULL form> (2F01380B) is not the right type [01/09/2013 - 03:15:13AM] Error: Property myActor on script dunPinewatchMakeHostileScript attached to (2F0071C5) cannot be bound because <NULL form> (2F0077FF) is not the right type Whatever mod is in the 2F spot of your load order appears to have scripts attached to Null Forms. This could prevent these scripts from working properly and you should probably notify the mod's author. I doubt this is causing major problems outside of PineWatch though. Edited January 8, 2013 by MShoap13 Link to comment Share on other sites More sharing options...
bigv32 Posted January 9, 2013 Share Posted January 9, 2013 I agree with Mshoap above. Another problem you have is the mods you listed as having just intalled are all very "game changing mod" as in they add a lot of stuff that can easily mess up a game if not properly handled. Scenic Cairages can mess with npcs etc. Moonpath should never be active unless you are using it and then deactivated. ACE and CCO both change multiple things. What is you load order?Have you used Boss to sort that load order?Do you use nexus mod manager or some other manager to install/uninstall your mods?Do you have Wyre Bash or TESVedit?With a huge load order, if you are using skytest, that does have problems with large load orders. Also, the alternative start mod is a very touchy mod. This is especially true if you try to start the normal way and can wreck a game save if you try to do some quests in the wrong order. Before you reinstall the game, validate it with steam first. Some vanilla scripts can be affected by uninstall other mods that altered or removed them, so re-validating usually fixes this for me. Finally, like you said you have a lot of mods. Some people think it is okay to install every mod out there and it will be fine as long as they don't conflict. The problem comes from that fact that there is a thing as to many mods. Installing mods just for the sake of installing a mod is not a good thing. Each mod should add something to the particular game you are playing. A classic example of this is armor mods (for the player only not npcs). Yeah the armour looks cool, but no player can use a dozen or so of those mods. Weed down you mod list by taking out things that if you were honest with yourself, you could live without. I am not saying it you have too, but you will find that you have fewer problems in the future with less mods installed. Even if they don't conflict, they can make a game bloated. Link to comment Share on other sites More sharing options...
Selvec Posted January 9, 2013 Author Share Posted January 9, 2013 I used Boss to set up a load order, then shuffle it into appropriate parts. I'm an old hand at load orders from Morrowind and Oblivion, and have a bit of modding knowledge from NWN modding. I also used a tutorial from one of the threads. I forget which one exactly, sorry. The idea being that the stuff at the top gets overwritten by the stuff at the bottom, and patches for things should load straight after their main file. Thats my logic when building my load order anyway. My actual load order got changed when I tried to use a normal boss set up to see if it fixed it. I don't have crimson tide. I have enhanced blood. Crimson tide is out of date from what I understand, and I noticed in the comments people complaining about numerous conflicts, so I stayed far away from it. I use NMM. I used Wyre Bash to make a bash patch for my weapon/armor leveled lists. I don't use TESVedit because the readme recommends players don't do cleaning of other peoples mods, and rather the mod creators should be cleaning their mods.I am using SkyTEST for the predator mod, it's worked pretty fine up till this point with everything else. It shouldn't cause any issues since it's just animal behavior scripts and textures which it replaces and nothing else I have does that. Moonpath seems to work fine, though I disable it to try and eliminate it as a cause, it didn't work. Alternative start has played friendly with everything but CCO to this point, so it would seem a little odd if it's a problem. I usually throw it up pretty high into the load order so anything else overwrites it. Tutorial worked fine before i installed these mods. All the buggery happened at that point. Anyway I'm gonna try my reinstall now and I'll see how that goes. Edit: Oh and here is the page I used for making a load order.http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/ Link to comment Share on other sites More sharing options...
Selvec Posted January 9, 2013 Author Share Posted January 9, 2013 Fixed my issue. For future reference. I reinstalled and then deactivated every mod via the NMM. I installed the mods again, in the load order I wanted. I opened up wyre bash and created a bash file for my leveled lists. I managed to play through the entire tutorial without one crash using 90+ mods. For reference for anyone else who is having troubles with load orders, here is what I am using which works 100%. Skyrim.esm Update.esm Dawnguard.esm ClimatesOfTamriel.esm Lanterns Of Skyrim - All In One - Main.esm moonpath.esm SPIKE.esm ApachiiHair.esm MagicDuel.esm ArmedttTeeth.esm HighResTexturePack01.esp HighResTexturePack02.esp dragonsoulstoperks.esp magicduel.esp Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Brawl Bugs CE.esp Auto Unequip Arrows.esp barenziahquestmarkers.esp Alternate Start - Live Another Life.esp SkyUI.esp iHUD.esp RaceMenu.esp RaceMenuPlugin.esp Beards.esp TheEyesOfBeauty.esp ethereal_elven_overhaul.esp buildablehouse.esp moonpath_questdata.esp Dr_Bandolier.esp BlackSacramentArmor.esp BlackSacramentDBReplacer.esp hothtrooper44_ArmorCompilation.esp Immersive Weapons.esp Inquisitor Set.esp LustmordVampireArmor.esp MECR_Classic_Nord_Shields.esp Tribunal Maskes by Zairaam.esp RangerArmor.esp RaistlinRobes.esp Chesko_WearableLantern.esp 1nivWICCloaks.esp 1nivWICCloaksCRAFT.esp 1nivWICCloaksNoGuards.esp Pauldrons.esp Cloaks.esp Cloaks - Player Only.esp Cloaks - No Imperial.esp DK_Armor_By_Hothtrooper44.esp Skyrim Flora Overhaul.esp BFSEffects.esp dD - Enhanced Blood Main.esp dD-Dawnguard-EBT Patch.esp StaticMeshImprovementMod.esp DeadlySpellImpacts.esp Better Dynamic Snow.esp WATER.esp whiteruntrees.esp Remove Interior Fog V2 - Skyrim.esp Remove Interior Fog V2 - Dawnguard.esp getSnowy.esp Footprints.esp Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp ClimatesOfTamriel-Dawnguard-Patch.esp randomthunder.esp Improved Combat Sounds v2.2.esp Fantasy Music Overhaul Redone.esp EnhancedLightsandFX.esp WetandCold.esp dD - Realistic Ragdoll Force - Realistic.esp AttTWeapons 3.esp AttTWeapons 2.esp AttTWeapons 1.esp AttTStaff.esp Demon wrath.esp DSpSoB.esp Dual Wield Parrying_SKSE.esp Headtracking.esp dD-No Spinning Death Animation.esp The Dance of Death.esp ScenicCarriages.esp SkyTEST-RealisticAnimals&Predators.esp 3DNPC.esp UFO - Ultimate Follower Overhaul.esp UFO - Dawnguard AddOn.esp EMCompViljaSkyrim.esp DeadlyDragons.esp BetterMagic_FULL.esp Duel - Combat Realism.esp ACE Armor.esp ACE BYOG.esp ACE Enchanting.esp ACE Magic.esp ACE Melee.esp ACE Realistic Fighting.esp ACE Smithing.esp ACE Speech.esp ACE Synergy.esp ACE Archery.esp Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
bigv32 Posted January 10, 2013 Share Posted January 10, 2013 If you no longer have crashes, then that's great. What could have happened is that when you initially installed the mods, some of them may have overwritten something important from the other mods. A clean installation of all mods could fix these issues if you changed the install order as well as the load order. Good to see you fixed it. By the way, while you have several mods, you had far less than I thought you had based on your earlier comments. When people say they have a ****load of mods, I think of well over 100 and closer to 200 lol. Link to comment Share on other sites More sharing options...
Selvec Posted January 10, 2013 Author Share Posted January 10, 2013 If you no longer have crashes, then that's great. What could have happened is that when you initially installed the mods, some of them may have overwritten something important from the other mods. A clean installation of all mods could fix these issues if you changed the install order as well as the load order. Good to see you fixed it. By the way, while you have several mods, you had far less than I thought you had based on your earlier comments. When people say they have a ****load of mods, I think of well over 100 and closer to 200 lol. 200 mods is silly. Why would you need 200 mods? Unless your downloading things individually, in which case you'd be doing it wrong, since you can generally find packs which compile everything into one mod. This also makes it more stable. Link to comment Share on other sites More sharing options...
bigv32 Posted January 10, 2013 Share Posted January 10, 2013 200 mods is silly. Why would you need 200 mods? Unless your downloading things individually, in which case you'd be doing it wrong, since you can generally find packs which compile everything into one mod. This also makes it more stable. I completely agree. I am always surprised when people say they are crashing and then list a massive load order lol. Link to comment Share on other sites More sharing options...
Recommended Posts