inakrin Posted January 12, 2013 Author Share Posted January 12, 2013 Well, at least you've got a point for the further skin woks. And I've got something to add to nearest PBU buils (= Link to comment Share on other sites More sharing options...
n1x4 Posted January 12, 2013 Share Posted January 12, 2013 Right on... ^^ BTW, is there a way to successfully edit those _material .bin files to point to different texture instead of having to replace one? Would be kind of handy ;) Link to comment Share on other sites More sharing options...
inakrin Posted January 12, 2013 Author Share Posted January 12, 2013 Right on... ^^ BTW, is there a way to successfully edit those _material .bin files to point to different texture instead of having to replace one? Would be kind of handy ;)I guess, hex-hacking could be handy. Not sure if game is able to process new "materials". Link to comment Share on other sites More sharing options...
MrPingy Posted February 21, 2013 Share Posted February 21, 2013 I was comparing your bushman to the vanilla one and I don't understand: 1. How you know which text_matMaterial to change it to.2. How you know which matMaterial to change it to. Even looking at the text_matMaterial where matMaterial is something other than FFFFFFFFFFFF it doesn't always point to a texture other than defaults it seems, although it does have a tiling mask. Is this related to the fact that it's a generic pattern with a color placed over it rather than an actual reskin? Link to comment Share on other sites More sharing options...
inakrin Posted February 22, 2013 Author Share Posted February 22, 2013 1.found text_matMaterial in the "materials" folder using text search with "p416" flag2. found matMaterial hash using text search with name of the material. Material is kind of texture list. Hash is coded material name. Link to comment Share on other sites More sharing options...
VooDoo778 Posted December 21, 2015 Share Posted December 21, 2015 UhI'm a bit confusedI'm REALLY new to FC3 modding and it would be great if you could help me First of all: I'm looking in the patch_unpack\graphics\_materials folder for the materials and i don't have the list of materials listed earlier grassam-m-20120621110104 grassam-m-2305201262546020 hlevasseur-m-20120920141628 xperreault-m-2011012062249433 grassam-m-2305201262070026 xperreault-m-2011012062275874 xperreault-m-2011012062306359 The ones i have are: akotelnikoff-m-2012032134076621.material akotelnikoff-m-2012032654065929.material bwaddingham-m-2011090238689715.material hlevasseur-m-20120306124126.material hlevasseur-m-0305201059847438.material kosullivan-m-0109201140209205.material lpcantin-m-20120620164859.material lpcantin-m-2012040637700224.material sdesjardins-m-20120329154106.material sdesjardins-m-2012011361442971.material sdesjardins-m-2012011861327035.material thomasbengtsson-m-2010082037239341.materialIt would be much appreciated if anyone could help me out or tell me where i am going wrong Thanks in advance. Link to comment Share on other sites More sharing options...
MOONstudios48 Posted December 27, 2015 Share Posted December 27, 2015 i never modded, but i'd like to make a snow camo ( or all white) for the z93, the 1911, tho bow or the bushman.i can't find the text strings and things, can someone help me please? just a video link, a guided installation or something?cause i can't understand, plus mi duniatools won't work correctly: it crashes whenever i try to convert files Link to comment Share on other sites More sharing options...
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