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Male shrouded armor from loading screens


UrgeNexus

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I'm sure most, if not all of you have seen the loading screen with a Dunmer assassin wearing shrouded armor. I haven't been able to find a good screenshot of it online that shows what I'm talking about and I don't have the oppurtunity to get a screenshot myself right now, but here is one of the promotional images from before release that shows the same character, it's not great, but hopefully it serves well enough to illustrate my point.

 

Image

 

I am of course talking about the bandolier and scarf on that Shrouded Armor, which is conspicuously absent in the released game. I think we can all agree that the male Shrouded armor looks pretty bad in it's current state and while the one shown in that image isn't that different, the scarf and bandolier goes a long way to make it at least look like a finished product. Lookng at the armor in the inventory and the loading screen makes it obvious that this is how the armor was intended to look, why it wasn't included in the actual release is beyond me.

 

My question is this: I know people find stuff buried in the CK occasionally, such as the braided beards that appeared on the nexus not too long ago. Given that the loading screens will be different if you change the Shrouded Armor's textures, I assume the model which includes the scarf and bandolier is there somewhere, the loading screen needs a way of showing it to us and judging by how texture mods affect them and they can be rotated, they can not simply be screenshots. Am I right in these assumptions?

 

Now for the request: Is this something someone would be interested in pursuing? I plan to have a look in the CK myself and see if I can stumble upon something, but my knowledge of the CK is minimal at best. I would love to see the male shrouded armor returned to the way it was obviously intended to be.

 

Thanks in advance to anyone who can offer some insight and/or wants to pursue this.

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*Laughing*

 

Actually, all load-screen creatures, characters and such are pre-made statues.

Not "living" NPC characters with actual armors and such.

 

That's why most of those load screen characters are much detailed than the things in game.

 

Also, it's not really bandolier, it's more like some sort of "holster".

Quite similar to what greatswords have, except it has the strap around body.

Soo, someone would need to make those from a scratch.

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*Laughing*

 

Actually, all load-screen creatures, characters and such are pre-made statues.

Not "living" NPC characters with actual armors and such.

 

That's why most of those load screen characters are much detailed than the things in game.

 

Also, it's not really bandolier, it's more like some sort of "holster".

Quite similar to what greatswords have, except it has the strap around body.

Soo, someone would need to make those from a scratch.

All well and good, yet the point remains that the armor was clearly intended to look like that at the time that screenshot was released. Looking at the actual armor, you can see the shadow of the holster in the texture, it's safe to assume that shadow would not be there if the holster was not meant to be there along with it. The red patterns on the back that abruptly end suggests that the hood/scarf thing was also meant to be part of the armor.

 

The loading screen showing a pre made statue isn't really important, the loading screen is simply the only place where the armor is visible in what was clearly it's intended form and so that is the only thing I could use as an example. This thread was born mainly out of curiosity if this is another one of those things that can be found buried in the CK somewhere.

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