cooleo Posted December 13, 2008 Share Posted December 13, 2008 I have made a new vault door in geck. I would like to re texture the vault door. I have already exported the texture and modified it! but I don't know how or if you can import it in to the geck. Im stuck! Link to comment Share on other sites More sharing options...
cooleo Posted December 14, 2008 Author Share Posted December 14, 2008 I figure this out with some help from mercury00 but know I have a new problem with my door. when the light hits in just right you can see 101 over shadowing my numbers on the door. Any one know how to fix this? Link to comment Share on other sites More sharing options...
RedEntropy0 Posted December 14, 2008 Share Posted December 14, 2008 I figure this out with some help from mercury00 but know I have a new problem with my door. when the light hits in just right you can see 101 over shadowing my numbers on the door. Any one know how to fix this? I'm taking a guess because I have not looked at it, but I'm assuming that the 101 shows up through the specular map. IE. Part of the map says 101 on it (to make the lettering shiny or duller in relation to the rest of the map.) You would need to edit the doors specular as well not just the diffuse. Link to comment Share on other sites More sharing options...
cooleo Posted December 14, 2008 Author Share Posted December 14, 2008 The problem was I forget to import the vdoorsliding53_n.dds into nifskope so it was using the default one that comes with the game! Link to comment Share on other sites More sharing options...
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