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I need help with my FOMM


MinimalHard

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Hello.

 

I am having problems with my FOMM. I *accidentally* deleted a mod before deactivating it (dumb). Here is the error I get:

'nopipboy071.fomod' was deleted without being deactivated. If you don't uninstall the FOMod, FOMM will close and you will have to put the FOmod back in the mods folder. Would you like to uninstall the missing FOMod?

Ofcourse I wan't to, but then, when I pressed Yes, another error pops up:

A problem occured during uninstall: Object reference not set to an instance of an object. The mod was not uninstalled.

And, after that one, it states that a crash.txt has been made so, here it is.

09 January 2013 - 10:21:15 AM
Fomm 0.13.21
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1

System.IO.FileNotFoundException: Could not find file 'C:\Games\FalloutNV\mods\nopipboy071.fomod'.
File name: 'C:\Games\FalloutNV\mods\nopipboy071.fomod'
  at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  at SevenZip.FileChecker.CheckSignature(String fileName, Int32& offset)
  at SevenZip.SevenZipExtractor.Init(String archiveFullName)
  at SevenZip.SevenZipExtractor..ctor(String archiveFullName)
  at Fomm.PackageManager.Archive..ctor(String p_strPath)
  at Fomm.PackageManager.fomod..ctor(String path, Boolean p_booUseCache)
  at Fomm.PackageManager.Upgrade.UpgradeScanner.Scan()
  at Fomm.Program.Main(String[] args)

Thanks in advance,

Michael

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