yapjer Posted December 13, 2008 Share Posted December 13, 2008 After seeing the "psychic mod" [http://www.fallout3nexus.com/downloads/file.php?id=821] I was thinking that one thing that Fallout 3 was missing was powers You could have them seperate to the weapons, if teh engine allows, sort of likeplasmids from bioshock or something. You could have various powers of varying strengths. From prank powers to "red button destroy the world" kind of powers. Powers could be accumulated from finding "teachers/masters" of the powerPerhaps you could even have random people in cities and raiders who can use powers. I do understand that this would probabbly be quite difficult to do, but it's wortha suggestion Ideas include PyrokinesisCyrokinesisFlightDuplicationinvisibilitypsychic powerslasersummoninganything else you can think ofprank powers would be pretty good too Link to comment Share on other sites More sharing options...
yapjer Posted December 13, 2008 Author Share Posted December 13, 2008 Just too add on to what i said, I don't really have any skill in modding what so ever,but i do offer my support. I'm still trying to get the hang of GECK Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.